In this update1
Full notes
Full HARD BULLET update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone,
What changed
2 fixes3 additions1 change0 removals
- Store
- Gameplay
- Fixes
- UI and audio
fixed📜Patch NotesCity Mode: Fixed the reloading system — it now uses the same logic as in RIDE : issued and purchased weapons have an ammo reserve, while weapons taken from enemies have limited ammo if they don’t match your own.
changed📜Patch NotesCity Mode: Improved mission clarity and completion messages. At the start of each location, Main, Side and Bonus Objectives (once discovered) are now clearly shown.
added📜Patch NotesCity Mode: Improved navigation within the location to better guide the player toward the Night Club and added automatic Club activation when approaching the gates.
fixed📜Patch NotesCity Mode: Fixed police character height and vehicle proportions at the start to make them more realistic.
added📜Patch NotesCity Mode: Added missing UI translations.
added📜Patch NotesWe hope that you'll have a great New Year's Eve tomorrow - just don't drink too much, alright?
HARD BULLET changes
fixedCity Mode: Fixed the reloading system — it now uses the same logic as in RIDE : issued and purchased weapons have an ammo reserve, while weapons taken from enemies have limited ammo if they don’t match your own.
changedCity Mode: Improved mission clarity and completion messages. At the start of each location, Main, Side and Bonus Objectives (once discovered) are now clearly shown.
addedCity Mode: Improved navigation within the location to better guide the player toward the Night Club and added automatic Club activation when approaching the gates.
fixedCity Mode: Fixed police character height and vehicle proportions at the start to make them more realistic.
addedCity Mode: Added missing UI translations.
We have just pushed the final update for this year - thanks for all the feedback & reports!
📜Patch Notes
- City ModeFixed the reloading system — it now uses the same logic as in RIDE : issued and purchased weapons have an ammo reserve, while weapons taken from enemies have limited ammo if they don’t match your own.
- City ModeImproved mission clarity and completion messages. At the start of each location, Main, Side and Bonus Objectives (once discovered) are now clearly shown.
- City ModeImproved navigation within the location to better guide the player toward the Night Club and added automatic Club activation when approaching the gates.
- City ModeFixed police character height and vehicle proportions at the start to make them more realistic.
- City ModeAdded missing UI translations.
We hope that you'll have a great New Year's Eve tomorrow - just don't drink too much, alright?
Check out our Socials and keep yourself in the loop!
Source
Changelog.gg summarizes and formats this update. How we read updates.
