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Latest Harbinger updates
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- Harbinger
Harbinger Update Notes - May 23rd
Fixed bug where jumping in water or lava in tavern zone could spawn you under the map next to a picture of a giant rat (don't ask) Fixed crash when going into final boss map on lower vram systems Minor performance impro…
Announcement3 changesFixMaps - Harbinger
The Demo for my New Game is Available Now!
The demo for my new game is available now for YOU to play! Yes, YOU. Play it here: [dynamiclink href="https://store.steampowered.com/app/4234410/Undertaker_Demo/"]If you have fun, I'd appreciate it a ton if you leave a…
Patch notes - Harbinger
Join the Undertaker playtest now!
The Undertaker playtest is now live! You can join the playtest here: [dynamiclink href="https://store.steampowered.com/news/app/4030360/view/613180506112001778"] Don't forget to fill out this feedback form after you pla…
Store1 change - Harbinger
Undertaker Playtest Announcement
I know its been a while, but I've been cooking. Undertaker is my new FPS game set in the cursed Transylvanian wilderness, where you play as a monster hunter stalking giant spiders, werewolves, and more. The playtest is…
Store2 changesPerformance - Harbinger
Harbinger Update Notes - June 26th
Fixed a few bugs Improved landscape and lighting on water arena Easter eggs
Announcement2 changesFixGameplay - Harbinger
Harbinger Update Hotfix - June 9th
Uhh accidentally uploaded the wrong build oops
Announcement - Harbinger
Harbinger Update Notes - June 9th
We're so back Updated to Unreal Engine 5.5 Significantly reduced disk size and slightly reduced vram usage New visuals in tavern map Misc bug fixes Improved some weapons that were kind of shit (burst rifle, machine gun)…
Store5 changesFixGameplay - Harbinger
Harbinger Update Notes - October 21st
Fixed issue where crashing at a certain point during the intro would crash the game Reduced Vram usage Misc bug fixes
Announcement2 changesFixPerformance - Harbinger
Harbinger Update Notes - October 6th
Improved some questionable looking textures Reduced the health of the final boss to make it less tanky Fixed certain audio bugs with music not looping correctly Other bug fixes and improvements
Announcement3 changesFixGameplay - Harbinger
Harbinger Update Notes - October 5th
Significant reduction in Vram Usage in certain maps Improved performance on low-end machines
Announcement2 changesMapsPerformance - Harbinger
Harbinger Update Notes - October 4th #2
Performance increases on low end hardware Fixed issue on steam deck with loading into desert arena (takes significantly less time to load in than before, still takes a little while though lol) Misc bug fixes and balanci…
Announcement2 changesFixPerformance - Harbinger
Harbinger Update Notes - October 4th
Added separate option to control aim down sights sensitivity Adjusted some weapon balancing Adjusted spawn rates on enemies Added translations to some previously untranslated text
Announcement4 changesGameplay - Harbinger
Harbinger Update Hotfix 2 - October 3rd
Fixed issue where crystals wouldn't be given after reaching round 12
Announcement1 changeFix - Harbinger
Harbinger Update Hotfix - October 3rd
Fixed a few things I broke in the last update :(
Announcement1 changeFix - Harbinger
Harbinger Update Notes - October 3rd
Added new cap to the number of arena waves at 12 to prevent combat from getting boring New accessibility options New option to disable taking damage on missed shots Nerfed crossbows a bit because they were OP Added dash…
Announcement4 changesGameplayBalance - Harbinger
Harbinger Playtest is now closed, full game launching in October!
Hey guys! I hope you all enjoyed the playtest, I received lots of valuable feedback that has made its way into the final game. The full release of Harbinger will be sometime early in October, I just need to finish up th…
Announcement




