What changed
0 fixes0 additions1 change0 removals
changedMore general bug fixes from kasu in Discord! <3 * Crouch jumping affects marco polo level * Prevent slow down while releasing sprint while jumping * Prevent floor tiles from not dropping * Fix crouch while shrinking not releasing on completion * Fix light bug in Simon level * Fix collision on ball level * Fix collision on special characters * Fix stair bump on the right * Prevent crouching/jumping while "dead" * Prevent crouching/jumping during intro * Prevent movement during credits * Prevent crouching in water level * Prevent climbing on some furniture * Prevent death on door level if solved * Fix stair clipping issue * Fix capsule bug in Simon level * Rearrange floor randomization logic to attempt to prevent seeing the same floor in any one run. (hopefully didn't break anything else :fingers_crossed)
Happy Hotel changes
changedMore general bug fixes from kasu in Discord! <3 * Crouch jumping affects marco polo level * Prevent slow down while releasing sprint while jumping * Prevent floor tiles from not dropping * Fix crouch while shrinking not releasing on completion * Fix light bug in Simon level * Fix collision on ball level * Fix collision on special characters * Fix stair bump on the right * Prevent crouching/jumping while "dead" * Prevent crouching/jumping during intro * Prevent movement during credits * Prevent crouching in water level * Prevent climbing on some furniture * Prevent death on door level if solved * Fix stair clipping issue * Fix capsule bug in Simon level * Rearrange floor randomization logic to attempt to prevent seeing the same floor in any one run. (hopefully didn't break anything else :fingers_crossed)
More general bug fixes from kasu in Discord! <3 * Crouch jumping affects marco polo level * Prevent slow down while releasing sprint while jumping * Prevent floor tiles from not dropping * Fix crouch while shrinking not releasing on completion * Fix light bug in Simon level * Fix collision on ball level * Fix collision on special characters * Fix stair bump on the right * Prevent crouching/jumping while "dead" * Prevent crouching/jumping during intro * Prevent movement during credits * Prevent crouching in water level * Prevent climbing on some furniture * Prevent death on door level if solved * Fix stair clipping issue * Fix capsule bug in Simon level * Rearrange floor randomization logic to attempt to prevent seeing the same floor in any one run. (hopefully didn't break anything else :fingers_crossed)