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Steam News11 November 20214y ago

Fix: High refresh rate monitors / high FPS

This small update addresses an issue that occured on systems running high refresh rate monitors with very high frame rate (120+ fps), which made the game's point-and-drag mechanic a little bit harder (slower) to use.

Full notes

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What changed

0 fixes0 additions1 change0 removals
  • Performance
changedThis small update addresses an issue that occured on systems running high refresh rate monitors with very high frame rate (120+ fps), which made the game's point-and-drag mechanic a little bit harder (slower) to use. If you're a user of a high refresh rate monitor, the frame rate will now be capped at a lower value, closer to the standard 60 Hz, and the game will work as intended.

Happy Game changes

changedThis small update addresses an issue that occured on systems running high refresh rate monitors with very high frame rate (120+ fps), which made the game's point-and-drag mechanic a little bit harder (slower) to use. If you're a user of a high refresh rate monitor, the frame rate will now be capped at a lower value, closer to the standard 60 Hz, and the game will work as intended.

This small update addresses an issue that occured on systems running high refresh rate monitors with very high frame rate (120+ fps), which made the game's point-and-drag mechanic a little bit harder (slower) to use. If you're a user of a high refresh rate monitor, the frame rate will now be capped at a lower value, closer to the standard 60 Hz, and the game will work as intended.

Source

Steam News / 11 November 2021

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