Full notes
Full Hapland Trilogy update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
Hapland 1
Adjusted the timing of the crate dog sequence, making it slightly more lenient, and fixing a bug where the man would sometimes die when the animation made it look like he shouldn't.
Hapland 1 Second Quest
Added a dot to the red bomb, making it possible to tell the bombs apart without being able to distinguish red and green colours.
Fixed a bug where the man in the cave could sometimes survive the red bomb's explosion, if he was standing in certain spots.
Fixed a bug where if you fired the stone and then the red bomb at the bell, the red bomb would disappear and not explode.
Source
Changelog.gg summarizes and formats this update. How we read updates.
