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Steam News6 August 20223y ago

Patch v1.5 released!

Introducing Map Markers for Key Doors and Portals • Fix for the switch of one of the map13 lifts • Pull fixes from GZDoom, post-4.8.

Full notes

Full Hands of Necromancy update

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What changed

0 fixes1 addition1 change0 removals
  • Fixes
  • Compatibility
addedIntroducing Map Markers for Key Doors and Portals • Fix for the switch of one of the map13 lifts • Pull fixes from GZDoom, post-4.8.2 • New movement code - the player starts and stops moving a lot quicker, less "sliding" - this change will be optional • New Special item: Hand of Necromancy (It raises the dead) • "Classic" mode - which removes the new Hand of Necromancy and makes the gameplay more similar to what it was before this update_Fixed skybox for some maps • Hand of Necromancy item revive the monster who is the closest to the player • Added more Hand of Necromancy items, max amount is now 10 • Added markers for map transition portals • Added a cap to max speed with the new movement mode • map05: Switched Fire Key with Yellow potion spot, Fire Key is now close to the Golem item
changedIf your saves dont work, you need to download the previous version via the beta branch, here is how to do it: https://steamcommunity.com/app/1898610/discussions/0/3421062490360410047/

Hands of Necromancy changes

addedIntroducing Map Markers for Key Doors and Portals • Fix for the switch of one of the map13 lifts • Pull fixes from GZDoom, post-4.8.2 • New movement code - the player starts and stops moving a lot quicker, less "sliding" - this change will be optional • New Special item: Hand of Necromancy (It raises the dead) • "Classic" mode - which removes the new Hand of Necromancy and makes the gameplay more similar to what it was before this update_Fixed skybox for some maps • Hand of Necromancy item revive the monster who is the closest to the player • Added more Hand of Necromancy items, max amount is now 10 • Added markers for map transition portals • Added a cap to max speed with the new movement mode • map05: Switched Fire Key with Yellow potion spot, Fire Key is now close to the Golem item
changedIf your saves dont work, you need to download the previous version via the beta branch, here is how to do it: https://steamcommunity.com/app/1898610/discussions/0/3421062490360410047/
  • Introducing Map Markers for Key Doors and Portals • Fix for the switch of one of the map13 lifts • Pull fixes from GZDoom, post-4.8.2 • New movement code - the player starts and stops moving a lot quicker, less "sliding" - this change will be optional • New Special item: Hand of Necromancy (It raises the dead) • "Classic" mode - which removes the new Hand of Necromancy and makes the gameplay more similar to what it was before this update_Fixed skybox for some maps • Hand of Necromancy item revive the monster who is the closest to the player • Added more Hand of Necromancy items, max amount is now 10 • Added markers for map transition portals • Added a cap to max speed with the new movement mode • map05: Switched Fire Key with Yellow potion spot, Fire Key is now close to the Golem item

If your saves dont work, you need to download the previous version via the beta branch, here is how to do it: https://steamcommunity.com/app/1898610/discussions/0/3421062490360410047/

Source

Steam News / 6 August 2022

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