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Steam News28 June 20224y ago

New Update!

Hands of Necromancy is updated with v1.3 Here are the changes: Name of the maps will appear at the screen the first time you visit a map • Map13: The Earthen Depths, monks don't spawn infinitely anymore • map19: Skybox

Full notes

Full Hands of Necromancy update

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What changed

1 fix0 additions1 change0 removals
  • Gameplay
  • Maps
changedHands of Necromancy is updated with v1.3 Here are the changes:
fixedName of the maps will appear at the screen the first time you visit a map • Map13: The Earthen Depths, monks don't spawn infinitely anymore • map19: Skybox fixed at The Abandoned Castle • Map02: Switch fixed at the farmhouse • Tormented Undead (burning zombies) are fullbright now • Missing textures fixes • Statusbar fixed • Undead King Boss not stun anymore by the Wyvern flamethrower (or just a little bit) • map10: More enemies at the beginning of the City of Despair, added a switch at the dragon key room lift and platform fixed at the bell tower • map07: Zombies doors will be open directly now • Updated engine to GZDoom 4.8.1 • and other fixes

Hands of Necromancy changes

changedHands of Necromancy is updated with v1.3 Here are the changes:
fixedName of the maps will appear at the screen the first time you visit a map • Map13: The Earthen Depths, monks don't spawn infinitely anymore • map19: Skybox fixed at The Abandoned Castle • Map02: Switch fixed at the farmhouse • Tormented Undead (burning zombies) are fullbright now • Missing textures fixes • Statusbar fixed • Undead King Boss not stun anymore by the Wyvern flamethrower (or just a little bit) • map10: More enemies at the beginning of the City of Despair, added a switch at the dragon key room lift and platform fixed at the bell tower • map07: Zombies doors will be open directly now • Updated engine to GZDoom 4.8.1 • and other fixes

Hands of Necromancy is updated with v1.3 Here are the changes:

  • Name of the maps will appear at the screen the first time you visit a map • Map13The Earthen Depths, monks don't spawn infinitely anymore • map19: Skybox fixed at The Abandoned Castle • Map02: Switch fixed at the farmhouse • Tormented Undead (burning zombies) are fullbright now • Missing textures fixes • Statusbar fixed • Undead King Boss not stun anymore by the Wyvern flamethrower (or just a little bit) • map10: More enemies at the beginning of the City of Despair, added a switch at the dragon key room lift and platform fixed at the bell tower • map07: Zombies doors will be open directly now • Updated engine to GZDoom 4.8.1 • and other fixes

Source

Steam News / 28 June 2022

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