Update log
Full Handmancers update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Balance
- Gameplay
Hi everyone!
We have some news about our release date.
Our original plan was simple: drop Handmancers during #TurnBasedThursdayFest. You watch the showcase and boom - “Handmancers Available Now." Perfect, right?
Then literally the next day we saw the news. Slay the Spire 2 is launching on March 5.
And let’s be honest - you’ll be playing it, we’ll be playing it, everyone will be playing it. We’re huge fans and insanely excited. But launching a deckbuilder the same week as Slay the Spire 2? Yeah… we’d get absolutely crushed. Buying two deckbuilders in the same week? In this economy? Not happening.
So here’s the deal: We’re moving our release date slightly further into the future.
We haven’t locked the exact day yet, so make sure to catch the #TurnBasedThursdayFest showcase - we’ll announce the new date there. Huge thanks to the organizers for letting us pivot the announcement last minute.
The upside? We’re not just waiting around. More time means more polish, more balance work, and more content. Including a brand new Boss that we originally planned for the first post-launch update - now coming at release instead.
Honestly, this feels like the right call. We’d rather launch Handmancers at its best than get instantly buried under a legendary sequel.
Thanks for understanding - and go enjoy Slay the Spire 2. We definitely will.
Cheers!
58BLADES
Source
