Handmancers
Steam News 16 May 20265d ago

Week 2 Patch Changelog: v0.1.5

Thanks so much for sharing your feedback! We just uploaded version 0.1.5, that fixes even more stuff and solves some unwanted behaviour we have been meaning to fix for some time now. With that we continue working on our…

Update log

Full Handmancers update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

10 fixes2 additions6 changes1 removal
  • Gameplay
  • Compatibility
  • Fixes
  • Store
  • Balance
  • UI and audio
removedSystemRemoved Fullscreen mode on Steamdeck that was causing screen ratio issues and stretching
addedSystemAdded "Testing" Beta Branch with experimental features and changes
fixedSystem[BUG Fixed] Placed gems and artifacts now only count towards achievements when completing loot
fixedGameplay[BUG Fixed] Removed white screen flash in the transition between combat and loot
fixedGameplay[BUG Fixed] Clicking “back” multiple times was causing unwanted behaviour
fixedGameplay[BUG Fixed] After refunding certain items, player stats weren’t visually reverted to their original values

Thanks so much for sharing your feedback!

We just uploaded version 0.1.5, that fixes even more stuff and solves some unwanted behaviour we have been meaning to fix for some time now.

With that we continue working on our first major step towards completing the Roadmap we promised ahead of Early Access. Please continue to let us know if you run into any problems. The best way to so is our Discord.

Now, Changelog for 0.1.15

System

  • Removed Fullscreen mode on Steamdeck that was causing screen ratio issues and stretching

  • Added "Testing" Beta Branch with experimental features and changes

  • [BUG Fixed] Placed gems and artifacts now only count towards achievements when completing loot

Gameplay

  • [BUG Fixed] Removed white screen flash in the transition between combat and loot

  • [BUG Fixed] Clicking “back” multiple times was causing unwanted behaviour

  • [BUG Fixed] After refunding certain items, player stats weren’t visually reverted to their original values

  • [BUG Fixed] Current Health could sometimes become higher than Max Health due to unwanted behaviour

  • [BUG Fixed] Closing feedback form could sometimes prevent UI interactions

  • [BUG Fixed] Ring of Terror life multiplier wasn’t consistent between scenes

  • [BUG Fixed] Speed up animation did not reset when going back to main menu

  • [BUG Fixed] Deck view did not scroll when having more than 10 cards due to CRAMPs

  • Added Manum access to Main Menu

  • Corruption Base Damage now considers also temporary modifiers to Base Damage

  • Description clarity improved: Ring of the Dark Soul, Signet of the Evergrowing, Shaman

  • [LOCALISATIONJA, KO, ZH-CN, ZH-TW] Multiple localisation inconsistencies fixed

Balance

  • [Change] Rescentraxz, Corrupted Dragon:

Innate Abilities: + TORNADOOO!

  • Damage Resistance

That's it for today!

[dynamiclink href="https://store.steampowered.com/app/2423290/Handmancers/"]

Please do keep feedback coming! We read every review and message on Discord and working hard to make your experience with Handmancers even better.

58BLADES

Source

Steam News / 16 May 2026

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