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Steam News11 March 201511y ago

1.0.3 Patch Is Live

Work is ongoing behind the scenes on more content. However we're still tracking and fixing bugs you've been reporting in the forums.

Full notes

Full Hand of Fate update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes3 additions4 changes0 removals
  • Store
  • Gameplay
  • Compatibility
  • Fixes
  • Balance
  • Performance
changedOpenGL skin shader workaround for OS X/Linux
addedAdd a game cube controller windows profile
addedAdd some ps3 ds3 controller profiles back in
fixedFix ds4 option button on Win/OS X/Linux
changedTry a fix for gamepad vibration getting stuck on
fixedFixed multiple 'haunted' curses leaving cards on the screen.

Hand of Fate changes

changedOpenGL skin shader workaround for OS X/Linux
addedAdd a game cube controller windows profile
addedAdd some ps3 ds3 controller profiles back in
fixedFix ds4 option button on Win/OS X/Linux
changedTry a fix for gamepad vibration getting stuck on

Work is ongoing behind the scenes on more content. However we're still tracking and fixing bugs you've been reporting in the forums. This is a minor patch that addresses some smaller issues we've been able to quickly deal with. Again thank you for all your feedback and bugs.

  • OpenGL skin shader workaround for OS X/Linux

  • Add a game cube controller windows profile

  • Update our XInput dll

  • Add some ps3 ds3 controller profiles back in

  • Fix ds4 option button on Win/OS X/Linux

  • Try a fix for gamepad vibration getting stuck on

  • Fixed multiple 'haunted' curses leaving cards on the screen.

  • Fixed achievement VO when loading a saved game.

  • Updated stat cards so showing changes is consistent.

  • Fixed 'view card' VO playing from shop 'sell' menu items.

  • Fixed some VO.

  • Fixed 'skeleton king sword description (english only).

  • Moved/scaled spice models for food/gold.

  • Fixed 'skeleton king sword' so it can't lifesteal from totems.

  • Fixed spear traps so invisible hand can intercept them.

  • Reflecting a projectile now adds to the hit counter.

  • Fixed crash when dying and completing trap level simultaneously.

  • Fixed a unity crash enumerating network interfaces on Linux

Source

Steam News / 11 March 2015

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