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Steam News27 February 201511y ago

1.0.2 Patch Is Live

Just posted a small patch, we're listening to your bugs and feedback and trying to improve things where we can. A massive thank you for all the feedback so far. Updated input buffer window for all player actions.

Full notes

Full Hand of Fate update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes2 additions2 changes1 removal
  • Gameplay
  • Fixes
  • Store
  • Balance
changedUpdated input buffer window for all player actions.
fixedFixed midas appetite.
changedUpdated player prone attacks to only require 2 hits before transition to finisher.
addedAdded player transitions out of blocked reaction.
addedAdded lizardman interrupt attack when counter attack lands.
removedRemoved skeleton/lizardman blocking of counter attacks.

Hand of Fate changes

changedUpdated input buffer window for all player actions.
fixedFixed midas appetite.
changedUpdated player prone attacks to only require 2 hits before transition to finisher.
addedAdded player transitions out of blocked reaction.
addedAdded lizardman interrupt attack when counter attack lands.

Just posted a small patch, we're listening to your bugs and feedback and trying to improve things where we can. A massive thank you for all the feedback so far.

  • Updated input buffer window for all player actions.

  • Fixed midas appetite.

  • Updated player prone attacks to only require 2 hits before transition to finisher.

  • Added player transitions out of blocked reaction.

  • Added lizardman interrupt attack when counter attack lands.

  • Removed skeleton/lizardman blocking of counter attacks.

  • Fix text for asleep and Russian menu

  • Fixed lizardman king/queen descriptions (English only).

  • Stop incorrectly detecting lots of pads as ps3 ds3s

  • Fixed court card token icon on subsequent runs.

  • Fixed cards in the shop flipping when using the mouse to select them.

  • Fixed nav mesh in cave_level_01.

  • Fixed nav mesh bug during dealer battle.

  • Fixed 'ring of fulfilment' sometimes causing negative health.

  • Mess with the supported monitor aspects to see if we can support more. Maybe ultra widescreen.

Source

Steam News / 27 February 2015

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