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Steam News6 September 20187y ago

Patch notes 1.6.0

Combat Reforged (see Combat Reforged post for a complete list of changes ) All armours now have Bash abilities Cooldowns on all artefacts have been greatly reduced Improved the responsiveness of other actions after usin

Full notes

Full Hand of Fate 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes3 additions11 changes2 removals
  • Gameplay
  • UI and audio
  • Balance
  • Workshop
  • Fixes
addedAll armours now have Bash abilities
changedCooldowns on all artefacts have been greatly reduced
changedImproved the responsiveness of other actions after using an artefact.
changedOptional enemy health bars available in the settings menu (recommended!)
changedEquipment and Blessing Rebalance
removedGoblin Clips have been removed as Endless Adventure bosses

Hand of Fate 2 changes

addedAll armours now have Bash abilities
changedCooldowns on all artefacts have been greatly reduced
changedImproved the responsiveness of other actions after using an artefact.
changedOptional enemy health bars available in the settings menu (recommended!)
changedEquipment and Blessing Rebalance

Combat Reforged (see Combat Reforged post for a complete list of changes )

  • All armours now have Bash abilities

  • Cooldowns on all artefacts have been greatly reduced

  • Improved the responsiveness of other actions after using an artefact.

  • Option to enable/disable Apprentice Mode in settings

  • Optional enemy health bars available in the settings menu (recommended!)

  • Combat balances

  • The default Precision Gambit beam in the precision gambit has been widened

  • If more than one zone is touching the beam when it stops, the best zone is chosen, i.e. Huge Success > Success > Failure > Huge Failure

  • Equipment and Blessing Rebalance

  • Enemy Rebalances

  • Goblin Clips have been removed as Endless Adventure bosses

  • Goblin Chiefs have been added as an Endless Adventure boss

  • Escape duration for Clips in the Endless boss fight have been increased

  • Companion damage and power rebalances

Modding UI

  • Created Mod Menu item to manage installed mods and highlight top rated mods on the Steam Workshop

  • Removed 'cog' icon from Load Game Dialog.

  • Select an empty slot in the Load Game Dialog to clone any existing slot, and enable mods if desired.

Mod Tools

  • Mod tools have been updated to require version 2017.4.2f2 of Unity.

Brimstone Challenges

  • Previously a few challenges had the ability to be played at a higher difficulty when certain equipment cards were included in your deck. These harder modes are now replayable even after the tokens have been won from the respective items.

Briarfolk Faction

  • Added Briarfolk faction and accompanying Endless Mode Adventure

Bug Fixes

  • Fixed a bug where enemies could change from light to heavy or heavy to light mid attack

  • Constant feedback when being hit when vulnerable vs invulnerable

  • Fixed a number of instances where multiple attackers could attack the player at the same time

  • Improved transitions to evade

  • Fixed a number of instances where input was lost transitioning from Armour Break strikes to other actions

  • Fixed issues with transitioning from Defend to other actions in certain scenarios (input was being ignored)

  • Fixed a bug where the Ogre could instantly escape his 'stuck' state and perform a heavy (red) attack

  • Fixed the Blacksmith encounter upgrading defence by the incorrect amount

Please report issues in the bug forum here and we will endeavour to fix them asap. Thank you for all your help so far!

Source

Steam News / 6 September 2018

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