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Latest Hand Meat Walker updates
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- Hand Meat Walker
Patch notes for V1.2.5
Sword animation bug fixed The robot sometimes bugged when you sent it to the dinosaur boss, fixed that Some extra lights added here and there, and some missing color markings to two doors Now you can reset the ability r…
Announcement3 changesFixGameplay - Hand Meat Walker
Hand Meat Walker is on sale!
Hand Meat Walker is on a 35% discount until 13 Jun.
Announcement - Hand Meat Walker
Patch notes for V1.2.4
Dinosaur boss's hp nerfed Robot now takes less damage from dinosaur boss stomps Spending too much time on the level end screen caused you to be unable to pick up ammo, patched that. Added health pickups for the player o…
Announcement2 changesBalance - Hand Meat Walker
Update notes for V1.2.3.5
Dinosaur boss nerfed
Announcement - Hand Meat Walker
Update notes for V.1.2.3
Reinforcement window raised to 6 seconds I removed a map recently but forgot to remove it's music, so every level was playing the wrong soundtrack.
Announcement1 changeMaps - Hand Meat Walker
Update notes for V.1.2.2
-Level two completely removed due to slow pacing -Robot now tries to evade lasers -Balance changes, mostly benefiting the robot -Bug fixes
Announcement2 changesGameplayBalance - Hand Meat Walker
Update notes for V1.2.1
More ammo on levels 1 and 2 Quick saves added The game is now brighter Gunmen (laser enemies) don't shoot through walls anymore Ground slam and small shot abilities now used less by default Option added to turn off shot…
Announcement1 changeBalance - Hand Meat Walker
Update notes for V1.2.0
automatic start-of-level saves added changes made to the end of level 4 so impale is no longer missable. lighting made brighter at many places agroed enemies now alert others nearby spin and blast now used more by defau…
Announcement1 changeFix - Hand Meat Walker
Update notes
Added camera shake for shooting Buffed the robot's damage output (melee and some abilities) Groundslam and small shot recieved additional buff Nerfed the guns' damage Improved the shotgun and the Rcannon's shoot sounds…
Announcement1 changeBalance - Hand Meat Walker
Update notes
Fixed a bug on level 11
Announcement1 changeBalance - Hand Meat Walker
Update notes
Changed level 2 due to slow pacing Added some more ammo to a difficult room on level 11
Announcement1 changeBalance - Hand Meat Walker
Update notes
Fixed a bug on level 2
Announcement1 changeBalance - Hand Meat Walker
Update notes
Fixed a bug that made shotgun ammo pickupable after you're full on it. Added a few door lights to level 15 to make it a bit more clear.
Announcement1 changeFix - Hand Meat Walker
Update notes
Made level 2 brighter Fixed a small bug
Announcement1 changeGameplay - Hand Meat Walker
Update notes
Dead enemies loaded in by entering render distance were playing their idle animation, fixed that. Added a gunman enemy to level 2.
Announcement1 changeFix - Hand Meat Walker
Update notes
added a sound for opening doors fixed some small issues
Announcement1 changeFix


