Full notes
Full HamsterVeRse update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Balance
- UI and audio
HamsterVeRse changes
Change Log v0.11:
(currently in-game)
Added two hint prompts to the 1st level of the game "Awakenings" which will appear for players who have not yet completed the level
Fixed a bug with the Demonic Pig that would allow it to change which direction it was facing while still on top of the elevator
Implemented acceleration-based impact damage. Hamsters can now fall to their deaths and slam into objects so hard it can do damage
Adjusted the trajectory arc for sling-shots to better accommodate for objects with variable linear dampening
Various UI tweaks
Made power balls do less impact damage
(changes to upcoming release)
added sound effects to the hacking console
various fixes and improvements to Path of Fire level design
fixed a bug with the Kill Roller that would allow it to damage to non-physical parts of Hamsters
fixed input/UI issues with fixed tube/free tube puzzle modes
Source
Changelog.gg summarizes and formats this update. How we read updates.
