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Steam News28 July 202619d ago

Minor Updates to the Demo.

Fixed some problems with first launch audio. The music will delay playing for a couple of frames now to prevent destroying eardrums. Finally fixed the see saw section.

Full notes

Full Hamsteria update

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What changed

4 fixes0 additions1 change0 removals
  • UI and audio
  • Fixes
  • Performance
fixedFixed some problems with first launch audio. The music will delay playing for a couple of frames now to prevent destroying eardrums.
fixedFinally fixed the see saw section. The physics should no longer have the blue wheel pulling ahead anymore.
fixedFixed some crashing on first launch. This was due to some systems getting overloaded with too much shader compilation on the first frame. The game will now attempt to precompile most materials before launching the game.
changedUpdated our GodotSteam version, hopefully this will help with some networking issues. Also extended the heart beat timeout to 4 seconds.
fixedFIxed issue with the final "Thank You" screen not correctly wrapping text in some languages.

Hamsteria changes

fixedFixed some problems with first launch audio. The music will delay playing for a couple of frames now to prevent destroying eardrums.
fixedFinally fixed the see saw section. The physics should no longer have the blue wheel pulling ahead anymore.
fixedFixed some crashing on first launch. This was due to some systems getting overloaded with too much shader compilation on the first frame. The game will now attempt to precompile most materials before launching the game.
changedUpdated our GodotSteam version, hopefully this will help with some networking issues. Also extended the heart beat timeout to 4 seconds.
fixedFIxed issue with the final "Thank You" screen not correctly wrapping text in some languages.
  • Fixed some problems with first launch audio. The music will delay playing for a couple of frames now to prevent destroying eardrums.

  • Finally fixed the see saw section. The physics should no longer have the blue wheel pulling ahead anymore.

  • Fixed some crashing on first launch. This was due to some systems getting overloaded with too much shader compilation on the first frame. The game will now attempt to precompile most materials before launching the game.

  • Updated our GodotSteam version, hopefully this will help with some networking issues. Also extended the heart beat timeout to 4 seconds.

  • FIxed issue with the final "Thank You" screen not correctly wrapping text in some languages.

Source

Steam News / 28 July 2026

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