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Steam News25 January 20197y ago

Plushies, Awards, & Progress

Hi everyone! Plushies Update Before I get into development updates, which there are quite a few, I must first update everyone on the most important and burning question - Where are the plushies for Kickstarter Backers!?

Full notes

Full Hamsterdam update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions1 change0 removals
  • Store
  • Compatibility
  • Gameplay
addedHamsterdam Establishments4 new establishments - Let's Taco About It, Bubbles Pet Shop, Maison Misiao, and Ham-Bao Cafe - opened in Hamsterdam this week, thanks to our generous Citizenship tier Kickstarter backers.
changedDevelopment Progress:We've been spending quite a bit of time tuning all the bosses, and they are in pretty good fighting shape! Thanks to everyone who've given valuable feedback so far! Here are some play-throughs for your entertainment: Canal District Marlo: https://youtu.be/ZhD84ry-XFE Red Light District Mini Boss: https://youtu.be/4zrKkjbMbuA Marlo Mansion Mini Boss (AKA The Battle Up the Elevator Shaft) https://youtu.be/tZGrN5SnwI4 The controller inputs are in good shape as well. With some additions of tutorial icons and menu navigation support, we'll have full controller support on PC, and we can start sending out demo builds for people to test and try! The final boss is being tuned this week, and it's coming along nicely. We definitely want to make this battle more challenging :D Because it is the end, and it should be more epic! With the graphical power of latest gen mobile devices and the Switch, we were able take advantage and do more graphical polish, and here are some results.
addedDevelopment Progress:Add an immersive tutorialization for QTEs and Joy-Con orientation

Hamsterdam changes

added4 new establishments - Let's Taco About It, Bubbles Pet Shop, Maison Misiao, and Ham-Bao Cafe - opened in Hamsterdam this week, thanks to our generous Citizenship tier Kickstarter backers.
changedWe've been spending quite a bit of time tuning all the bosses, and they are in pretty good fighting shape! Thanks to everyone who've given valuable feedback so far! Here are some play-throughs for your entertainment: Canal District Marlo: https://youtu.be/ZhD84ry-XFE Red Light District Mini Boss: https://youtu.be/4zrKkjbMbuA Marlo Mansion Mini Boss (AKA The Battle Up the Elevator Shaft) https://youtu.be/tZGrN5SnwI4 The controller inputs are in good shape as well. With some additions of tutorial icons and menu navigation support, we'll have full controller support on PC, and we can start sending out demo builds for people to test and try! The final boss is being tuned this week, and it's coming along nicely. We definitely want to make this battle more challenging :D Because it is the end, and it should be more epic! With the graphical power of latest gen mobile devices and the Switch, we were able take advantage and do more graphical polish, and here are some results.
addedAdd an immersive tutorialization for QTEs and Joy-Con orientation

Hi everyone!

Plushies Update

Before I get into development updates, which there are quite a few, I must first update everyone on the most important and burning question - Where are the plushies for Kickstarter Backers!? They are being boxed and shipped! And we should get them in about 2 weeks. These Plushies will also be available at our booth at Pax East!

Hamsterdam Establishments

4 new establishments - Let's Taco About It, Bubbles Pet Shop, Maison Misiao, and Ham-Bao Cafe - opened in Hamsterdam this week, thanks to our generous Citizenship tier Kickstarter backers.

We're now working on some backer look alike citizens! Thanks again everyone!

In the News

Pimm's been nominated in 2 more awards! Best Style and Mobile Game of the Year at the Bit Awards

Best Design and Best Mobile Game at the Taipei Game Show Indie Game Award

Additionally, we'll be showing Hamster-fu on both the Nintendo Switch and tablets at Pax East! If you're at Pax, you'll get to do what Cameron is doing :D https://youtu.be/qbtnECf6CCo We're super proud and excited, and wanted to share the news with everyone!

Development Progress:

We've been spending quite a bit of time tuning all the bosses, and they are in pretty good fighting shape! Thanks to everyone who've given valuable feedback so far! Here are some play-throughs for your entertainment: Canal District Marlo: https://youtu.be/ZhD84ry-XFE Red Light District Mini Boss: https://youtu.be/4zrKkjbMbuA Marlo Mansion Mini Boss (AKA The Battle Up the Elevator Shaft) https://youtu.be/tZGrN5SnwI4 The controller inputs are in good shape as well. With some additions of tutorial icons and menu navigation support, we'll have full controller support on PC, and we can start sending out demo builds for people to test and try! The final boss is being tuned this week, and it's coming along nicely. We definitely want to make this battle more challenging :D Because it is the end, and it should be more epic! With the graphical power of latest gen mobile devices and the Switch, we were able take advantage and do more graphical polish, and here are some results.

The achievement, game stats, and move library (Hamster-fu Chronicles) systems are also completed and in the latest development build. We're working on some achievement icons and in game tutorial videos for the move library. On the docket for the next couple of weeks are:

  • Polishing up the final boss

  • Tuning the Joy-Con controls in boss levels

  • Complete the iconography and move videos for the move library

  • Finalize all the in game text for translations

  • Add an immersive tutorialization for QTEs and Joy-Con orientation

  • Full controller & Joy-Con support

If you haven't joined our Discord yet, come on over! We're talking about Hamster tourism and popular services & establishments such as Hamazon, 5 Mice, and Scuttlewheel Fitness. We're also prepping for regular Hamsterdam, Hamster-fu, and hamsters trivia. If you move up in Hamster-fu rank, you'll be soon earning prizes! So now is the perfect time to join! Thanks again! Team Muse

Source

Steam News / 25 January 2019

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