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Steam News20 December 20223y ago

Build 1.9.13 - Combat Balance

Today's build includes some additional balances to combat. Modified the hit points calculations for monsters to reduce the difference in hit points between purple health bar monsters and regular red health bar monsters.

Full notes

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What changed

1 fix1 addition1 change0 removals
  • Balance
  • Gameplay
changedModified the hit points calculations for monsters to reduce the difference in hit points between purple health bar monsters and regular red health bar monsters.
addedUpdated the skeletons in the Orc Quest to use the new hit point system from the previous update. They should require less hits to kill now.
fixedFixed a bug that caused weapon hits to do less damage than the number stated in the weapon mouse over text.

HammerHelm changes

changedModified the hit points calculations for monsters to reduce the difference in hit points between purple health bar monsters and regular red health bar monsters.
addedUpdated the skeletons in the Orc Quest to use the new hit point system from the previous update. They should require less hits to kill now.
fixedFixed a bug that caused weapon hits to do less damage than the number stated in the weapon mouse over text.

Today's build includes some additional balances to combat.

  • Modified the hit points calculations for monsters to reduce the difference in hit points between purple health bar monsters and regular red health bar monsters.

  • Updated the skeletons in the Orc Quest to use the new hit point system from the previous update. They should require less hits to kill now.

  • Fixed a bug that caused weapon hits to do less damage than the number stated in the weapon mouse over text.

-Jonathan "Calandryll" Hanna jon@hammerhelm.com My Twitter: https://twitter.com/SuperSixStudios

Source

Steam News / 20 December 2022

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