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Steam News9 September 20214y ago

Early Access Build 21.09.09.2

Important: This update will clear all saved dialogue and tutorials. Hammerheart is a challenging game; this has been a point in the majority of feedback we've recieved in one way or another.

Full notes

Full Hammerheart update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes5 additions6 changes0 removals
  • Gameplay
  • Balance
  • Fixes
addedHammerheart is a challenging game; this has been a point in the majority of feedback we've recieved in one way or another. This has been something we've been working on for a while, but results from internal testing with developers and experienced testers were inevitably skewed compared to those from the diverse range of players that have encountered Hammerheart upon its release. The latest build contains some new mechanics, changes and fixes aimed at helping new players learn the game, and widening the range of players that will be able to pick up and enjoy Hammerheart.
addedAdded an infinite 1v1 training mode in which you can fight alone against infinite waves of singular enemies. This is useful for practicing blocking in an isolated environment.
addedAdded perks. When you start a run, you can choose a perk to help you with certain aspects of Hammerheart. These are fairly utilitarian for now, but we have some cool ideas to add more flavour and variety in the future.
changedIronside: Increased total health for you and your companions, improving your chances of making it out of an encounter alive.
changedLeechbook: Decreased chance of you or your companions sustaining injuries, allowing more focus to be placed on building and equipping your party.
changedImproved the first tutorial to help players better understand the focus mechanic.

Hammerheart changes

addedHammerheart is a challenging game; this has been a point in the majority of feedback we've recieved in one way or another. This has been something we've been working on for a while, but results from internal testing with developers and experienced testers were inevitably skewed compared to those from the diverse range of players that have encountered Hammerheart upon its release. The latest build contains some new mechanics, changes and fixes aimed at helping new players learn the game, and widening the range of players that will be able to pick up and enjoy Hammerheart.
addedAdded an infinite 1v1 training mode in which you can fight alone against infinite waves of singular enemies. This is useful for practicing blocking in an isolated environment.
addedAdded perks. When you start a run, you can choose a perk to help you with certain aspects of Hammerheart. These are fairly utilitarian for now, but we have some cool ideas to add more flavour and variety in the future.
changedIronside: Increased total health for you and your companions, improving your chances of making it out of an encounter alive.
changedLeechbook: Decreased chance of you or your companions sustaining injuries, allowing more focus to be placed on building and equipping your party.

Important: This update will clear all saved dialogue and tutorials.

Hammerheart is a challenging game; this has been a point in the majority of feedback we've recieved in one way or another. This has been something we've been working on for a while, but results from internal testing with developers and experienced testers were inevitably skewed compared to those from the diverse range of players that have encountered Hammerheart upon its release. The latest build contains some new mechanics, changes and fixes aimed at helping new players learn the game, and widening the range of players that will be able to pick up and enjoy Hammerheart.

Changes in 21.09.09.2:

  • Added an infinite 1v1 training mode in which you can fight alone against infinite waves of singular enemies. This is useful for practicing blocking in an isolated environment.

  • Added perks. When you start a run, you can choose a perk to help you with certain aspects of Hammerheart. These are fairly utilitarian for now, but we have some cool ideas to add more flavour and variety in the future.

  • IronsideIncreased total health for you and your companions, improving your chances of making it out of an encounter alive.
  • LeechbookDecreased chance of you or your companions sustaining injuries, allowing more focus to be placed on building and equipping your party.
  • No perk: The classic, punishing Hammerheart experience.

  • Improved the first tutorial to help players better understand the focus mechanic.

  • Changed "forget tutorials" setting to "forget save data" setting. This now clears dialogue progress as well.

  • Added "quick restart" option to the pause menu and death screen.

  • Added a title and stats to the death screen, similar to the victory screen.

  • Reworked all painkillers.

  • Fixed Wiglaf turning bald upon removing his helmet.

  • Fixed pain immunity not saving across encounters for the Player.

Many more updates and content to come throughout the course of Early Access. Stay tuned!

Source

Steam News / 9 September 2021

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