In this update4
Full notes
Full HAM: The Game update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- Balance
- Performance
HAM: The Game changes
A new update for HAM: The Game has just rolled out, bringing an update to the Zaganland map, some global balance adjustments, and a handful of bug fixes to keep the factory running smoothly.
Here’s what’s new 👇
ZAGANLAND MAP UPDATE
The Zaganland map has been updated with a new mechanic for transporting boxes across the map.
You’ll now have a different way to move crates, adding a new layer of strategy (and potentially chaos) to how your team manages deliveries.
We’re excited to see how players adapt, and how badly things go wrong when someone misuses it.
GLOBAL QUOTA BALANCING
We’ve made balance adjustments to quotas across all levels.
These tweaks are designed to smooth out difficulty progression and improve the pacing of runs as orders escalate.
As always, we’ll continue monitoring feedback and performance to keep the challenge feeling fair…and stressful in the right ways.
MINOR BUG FIXES
We’ve also implemented a number of minor bug fixes and stability improvements to help keep the factory running smoothly.
Thank you to everyone who has been reporting issues and sharing feedback, it genuinely helps us improve the game.
BACK TO WORK
Jump back in, try out the updated Zaganland map, and see how the new transport mechanic changes your factory strategy.
👉 Play HAM: The Game
HAM The Game 👉 Climb the leaderboard
👉 Bring home the bacon
Source
Changelog.gg summarizes and formats this update. How we read updates.
