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Full Halo Wars: Definitive Edition update
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What changed
- Gameplay
- Fixes
- Performance
- UI and audio
All units! A small update is rolling out today with improvements and fixes to a few issues the team has been tracking. Here's what's included with this patch:
Added Single Player Campaign Leaderboards.
Added support for keyboard text to toggle between global (/g) and team (/t) chat.
Text chat sender names are now colored according to player color.
Fixed various graphics errors that sometimes occurred when a large number of units were on screen at the same time.
Optimized CU download sizes. Any future CUs will be much smaller.
Fixed a few small crashes that were happening in obscure scenarios.
Added an anti-trolling fix. Any player kicked from a lobby will not be able to rejoin for a period of time.
PC Leaderboards should now say LEADERBOARDS (FRIENDS) in the header to help clarify that Leaderboards on PC are friends-only.
Corrected an issue that was preventing PC users from setting desired AA values for cards that support 16x.
Fixed a bug that meant changes to Graphics Options resets were occasionally not being saved.
When typing chat messages, camera control will no longer be affected when using keys that also control camera movement.
Fixed a crash that sometimes occurred during excessive chat messaging.
We’ve addressed an issue with texture resolution changes when switching from Low to High or High to Low graphics settings.
Game language will now be based on whatever language is selected in the Steam client.
As always, thank you for your feedback and continued support of Halo Wars: Definitive Edition!
Source
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