In this update6
Full notes
Full Halls of Torment: Prelude update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Store
- Gameplay
- Maps
- Compatibility
- UI and audio
Halls of Torment: Prelude changes
Hello Adventurers!
We’re happy to announce that Halls or Torment will launch into Early Access on 24th May with a price tag of $4.99 | €4.99!
During the next couple of days you might see a bit more activity on our part again. Prior to the release we’ll be streaming the game on Twitch on Tuesday, 16th May. We’d love to see you join us over here: https://www.twitch.tv/chasingcarrots
Wishlist now!
https://store.steampowered.com/app/2218750/Halls_of_Torment/
If you’re a streamer, content creator, or from the press, we’re going to start sending out keys for you on 17th May. Contact us either via email pr@chasing-carrots.com or via keymailer.
To all our players out there: Thank you for your overwhelming support! 94% of the 763 reviews have been positive! Over 45 000 of you have tried the PRELUDE and given us valuable feedback, bug reports, and suggestions. We’re thrilled to see the success Halls of Torment has had so far and we’re eager to bring you new and exciting content throughout the upcoming Early Access phase.
What new stuff is coming with the EA release?
4 new characters (Cleric, Warlock, Sorceress, Shield Maiden)
4 new abilities (Radiant Aura, Summon Golem, Meteor Strike, Kugelblitz)
2 major upgrades for each ability
all abilities will get more and better specialized traits
an entirely new stage, the Forgotten Viaduct
new bosses in Ember Grounds and an updated look for Haunted Caverns
a new elemental effect which can be a powerful boss slayer: Electrify
many new quests that will be all hooked up to the Steam Achievements
a new NPC in trouble on the Forgotten Viaduct
many new items to discover and retrieve from the halls
a couple of new quality of life features
And afterwards?!
We’re planning to update the game regularly. There are many ideas for new characters, abilities, items, stages, NPCs, enemies, game modes, and many other features. We do not have a fixed roadmap and we’re not planning to establish one. Instead we’d rather stay in touch with our community and figure out what would be best to add next.
Short FAQ for newcomers and interested:
What is Halls of Torment? A roguelite horde survival game, similar to Vampire Survivors but with a strong inspiration from classic action RPGs
Who are you? We are Chasing Carrots, a handful of developers from Germany. We’ve been making games for over 10 years. https://www.chasing-carrots.com/
Which platforms are supported? Windows, Linux, and Steamdeck.
In which languages will HoT be available? For now it’s English only. It’s possible that we’re going to add more languages when releasing the 1.0 version.
Where are you active? Steam & Steam forums Discord: https://discord.com/invite/chasingcarrots Twitter: https://twitter.com/Chasing_Carrots Twitch: https://www.twitch.tv/chasingcarrots Mail: support@chasing-carrots.com
- Cheers Chasing Carrots
Source
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