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Steam News23 September 20241y ago

Update 1.0.4

Yep, another update - another set of levels! 10 more to be exact, increasing the total level count to 60.

Full notes

Full Halloween Picket Maze update

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What changed

1 fix1 addition1 change0 removals
  • Gameplay
  • Maps
addedYep, another update - another set of levels! 10 more to be exact, increasing the total level count to 60. This time, no new enemies or new level features, just 10 regular levels featuring all the previous level mechanics.
fixedFull list of the new goodies: - Levels have gotten a big facelift, with first 10 levels turning into a forest and box levels having a bit of mansion look 'n' feel to them. - Difficulty setting can now be adjusted. How do you make an action based game easier? Well, you slow down time! Slow setting reduces gameplay speed by 25%, so you can have a less stressful experience. - Added level map preview to victory screen. - No more paying candies to skip levels. We are still working on what candies will do, expect more on that for next update. - Skip time functionality. Some of the ghost levels involve quite a lot of waiting. To help remedy this you can now hold spacebar to fast forward. - Fixed a bug with levels that have multiple dogs, that would sometime run between two tiles over and over again... dogs are silly.
changedIt's getting darker outside, which means release date is creeping closer! We have a couple of more planned updates before this, so stay tuned.

Halloween Picket Maze changes

addedYep, another update - another set of levels! 10 more to be exact, increasing the total level count to 60. This time, no new enemies or new level features, just 10 regular levels featuring all the previous level mechanics.
fixedFull list of the new goodies: - Levels have gotten a big facelift, with first 10 levels turning into a forest and box levels having a bit of mansion look 'n' feel to them. - Difficulty setting can now be adjusted. How do you make an action based game easier? Well, you slow down time! Slow setting reduces gameplay speed by 25%, so you can have a less stressful experience. - Added level map preview to victory screen. - No more paying candies to skip levels. We are still working on what candies will do, expect more on that for next update. - Skip time functionality. Some of the ghost levels involve quite a lot of waiting. To help remedy this you can now hold spacebar to fast forward. - Fixed a bug with levels that have multiple dogs, that would sometime run between two tiles over and over again... dogs are silly.
changedIt's getting darker outside, which means release date is creeping closer! We have a couple of more planned updates before this, so stay tuned.

Yep, another update - another set of levels! 10 more to be exact, increasing the total level count to 60. This time, no new enemies or new level features, just 10 regular levels featuring all the previous level mechanics.

Full list of the new goodies: - Levels have gotten a big facelift, with first 10 levels turning into a forest and box levels having a bit of mansion look 'n' feel to them. - Difficulty setting can now be adjusted. How do you make an action based game easier? Well, you slow down time! Slow setting reduces gameplay speed by 25%, so you can have a less stressful experience. - Added level map preview to victory screen. - No more paying candies to skip levels. We are still working on what candies will do, expect more on that for next update. - Skip time functionality. Some of the ghost levels involve quite a lot of waiting. To help remedy this you can now hold spacebar to fast forward. - Fixed a bug with levels that have multiple dogs, that would sometime run between two tiles over and over again... dogs are silly.

It's getting darker outside, which means release date is creeping closer! We have a couple of more planned updates before this, so stay tuned.

Source

Steam News / 23 September 2024

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