What changed
1 fix1 addition1 change0 removals
- Compatibility
- UI and audio
- Gameplay
changed[v1.2.1 Beta]
fixedBugs Fixed [Decoration]: Abandoned Fruit Truck not loading from saved sandbox. [Decoration]: Animation transition on Plastic Pumpkin not instanious when changing between on and off mode [UI]: When mouse exits draggable window in the terrain editor, the cursor is not reset. [Sandbox]: For a brief moment after loading, the camera is in the wrong place before snapping into place. [Sandbox]: When creating sandboxes of larger or smaller sizes, the terrain grid is the wrong size then immediately resets to correct after loading. [VR]: Camera height being set to the ground. [Decoration]: Improved resolutions of projector cookie designs. [Decoration]: Removed reflectivity from Mausoleum.
addedFeatures Added [VR]: Added Achievement for playing freeplay in VR Mode. [Decoration]: Added 4 new patterns to projector light. (Bat, Red Skull, Spiderweb, and Witch).
Halloween Decoration Sandbox changes
changed[v1.2.1 Beta]
fixedBugs Fixed [Decoration]: Abandoned Fruit Truck not loading from saved sandbox. [Decoration]: Animation transition on Plastic Pumpkin not instanious when changing between on and off mode [UI]: When mouse exits draggable window in the terrain editor, the cursor is not reset. [Sandbox]: For a brief moment after loading, the camera is in the wrong place before snapping into place. [Sandbox]: When creating sandboxes of larger or smaller sizes, the terrain grid is the wrong size then immediately resets to correct after loading. [VR]: Camera height being set to the ground. [Decoration]: Improved resolutions of projector cookie designs. [Decoration]: Removed reflectivity from Mausoleum.
addedFeatures Added [VR]: Added Achievement for playing freeplay in VR Mode. [Decoration]: Added 4 new patterns to projector light. (Bat, Red Skull, Spiderweb, and Witch).
[v1.2.1 Beta]
Bugs Fixed [Decoration]: Abandoned Fruit Truck not loading from saved sandbox. [Decoration]: Animation transition on Plastic Pumpkin not instanious when changing between on and off mode [UI]: When mouse exits draggable window in the terrain editor, the cursor is not reset. [Sandbox]: For a brief moment after loading, the camera is in the wrong place before snapping into place. [Sandbox]: When creating sandboxes of larger or smaller sizes, the terrain grid is the wrong size then immediately resets to correct after loading. [VR]: Camera height being set to the ground. [Decoration]: Improved resolutions of projector cookie designs. [Decoration]: Removed reflectivity from Mausoleum.
Features Added [VR]: Added Achievement for playing freeplay in VR Mode. [Decoration]: Added 4 new patterns to projector light. (Bat, Red Skull, Spiderweb, and Witch).