In this update1
Full notes
Full Hallowanderband update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Performance
- Events
Hallowanderband changes
🎃 Happy Halloween! 🎃
Today marks exactly three weeks since the demo of 『Hallowanderband』 was released! 🥳 Your plays, feedback, and wishlist support have meant the world to us — thank you so much!
We’ve released a new patch featuring several bug fixes and quality-of-life improvements.
《 🛠️ Patch Notes 》
・ Automatically mutes when switching to another window
・ Automatically pauses during episode play when the game loses focus
・ Fixed minor typos in dialogue
・ Fixed key-binding related bug
・ Fixed text display issues
・ Fixed an occasional note track shader bug
The English translation may still be a little rough in places.
If you’re interested in LQA or have suggestions for improvement, please feel free to share them with us on Discord! 💬
To celebrate Halloween, we made some candy paper goods and handed them out at the event! 🎃
It was an idea we’d been thinking about for a long time,
and seeing it finally made into a real item turned out even cuter than we imagined.
We plan to hand out small quantities at future offline events as part of our promotions. 🍬
The current patch is a minor update.
We’re planning to release a new demo with difficulty settings in the first half of next year.
Enjoy your Halloween with the HallowanderBand! 🎺🎶
Source
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