Update log
Full Half-Life 2 update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Fixes
- UI and audio
- Workshop
- Compatibility
Fixed issue where NPC reactions to the player's flashlight and some incidental dialogue would not play after switching between episodes.
Fixed amount of bloom applied after switching between Episode One and Episode Two.
Fixed the FOV setting not applying until you got the HEV Suit if you started a new game and watched the intro sequence.
Fixed issue where HUD messages for pickups and responses to some console commands would display multiple times after switching between episodes.
Fixed scaling for Aim Assist at very high or very low framerates.
Fixed issue where the gamepad weapon selector UI could be stuck on after relaunching the game with no gamepad connected.
Fixed non-workshop mods displaying their title as "Half-Life 2" on the main menu.
Improved load times when switching between episodes or when adding and removing workshop content.
- CosmeticWorkshopFixed some mods that were tagged to load as Episode One data but were being loaded as Episode Two mods.
- CosmeticWorkshopBetter handling for addons that are corrupt.
- CosmeticWorkshopFixed support for weapon mods that reskin the Stunstick.
NOTE: There is now a public "beta" branch for Half-Life 2 that will periodically receive updates before they go live to all players.
Source
