HomeGamesUpdatesPricingMethodology
Steam News15 February 20264mo ago

V.1.0.13 Update

Thank you to all the villagers who have entered Taoyuan Village! It is your feedback and suggestions that have made the game better! The following updates have been made: Optimized the relocation logic for animal sheds.

Full notes

Full Halcyon Days at Taoyuan update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions4 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
  • Workshop
addedOptimized the relocation logic for animal sheds. When selecting a new location, you can now cover the original spot.
changedImproved Diao Yun’er’s automatic feeding logic. She will now fill the feed trough to half its capacity instead of just the minimum required amount.
changedAdjusted the door settings in homes. All doors inside homes will now be open by default.
changedEnhanced the skill UI, improving the display effect of the skill progress bar.
changedOptimized the wolf summoning mechanism by limiting the number that can exist simultaneously to prevent game freezes.
fixedFixed the descriptive text for certain items.

Halcyon Days at Taoyuan changes

addedOptimized the relocation logic for animal sheds. When selecting a new location, you can now cover the original spot.
changedImproved Diao Yun’er’s automatic feeding logic. She will now fill the feed trough to half its capacity instead of just the minimum required amount.
changedAdjusted the door settings in homes. All doors inside homes will now be open by default.
changedEnhanced the skill UI, improving the display effect of the skill progress bar.
changedOptimized the wolf summoning mechanism by limiting the number that can exist simultaneously to prevent game freezes.

Thank you to all the villagers who have entered Taoyuan Village! It is your feedback and suggestions that have made the game better!

The following updates have been made:

  1. Optimized the relocation logic for animal sheds. When selecting a new location, you can now cover the original spot.

  2. Improved Diao Yun’er’s automatic feeding logic. She will now fill the feed trough to half its capacity instead of just the minimum required amount.

  3. Adjusted the door settings in homes. All doors inside homes will now be open by default.

  4. Enhanced the skill UI, improving the display effect of the skill progress bar.

  5. Refined the prompt for turning off lanterns in the Instructions.

  6. Optimized the wolf summoning mechanism by limiting the number that can exist simultaneously to prevent game freezes.

  7. Fixed the descriptive text for certain items.

At this point, most of the small-scale optimizations and fixes we could implement are complete. Moving forward, we will focus on medium-scale optimizations and new content, such as adding a manual save feature, opening the creative workshop as soon as possible, further adjusting the economic balance, and introducing new festivals and storylines. As a result, the update cycle will slow down, and we will no longer be able to release daily or weekly updates as before. We kindly ask for your patience and understanding.

Finally, thank you once again to all the players for trusting and waiting for Taoyuan Village to grow step by step.

We will do our utmost to take your support to heart and repay you with an even better Taoyuan Village!

Source

Steam News / 15 February 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.