Full notes
Full Hailstorm VR update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
This is a rather small update but it includes a fix for a major issue that mainly affected super high latency games. Basically during a bad lag your acceleration would multiply based on latency resulting in artificially high acceleration which would launch you across the map in extreme cases. This is no longer an issue.
Snap Turning
Also included are snap turning options for front-facing play. The default setting is "Disabled" but there are 3 other options:
Thumbstick - Intended for Oculus users. Simply flick the thumbstick to do a snap turn.
Touchpad - Intended for Vive users. Clicking on the left or right side of the touchpad will do a snap turn.
Smooth - Instead of doing a snap turn, this will smoothly turn the player according to a thumbstick/touchpad.
The turning speed option will determine how far your snap turn will go: 1 is 15 degrees and 6 will be 90 degrees. On smooth turning mode this will simply determine how fast you spin. Default is 3, which is 45 degree snap turns.
Source
Changelog.gg summarizes and formats this update. How we read updates.
