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Steam News29 November 20178y ago

Update 11/28/17 - Stacking Grenade Slots

This update builds on yesterdays chest mounted grenades by adding dedicated slots for both grenade types. There is now a frag slot on the left and a sticky slot on the right.

Full notes

Full Hailstorm VR update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition3 changes1 removal
  • UI and audio
  • Gameplay
  • Performance
addedThis update builds on yesterdays chest mounted grenades by adding dedicated slots for both grenade types. There is now a frag slot on the left and a sticky slot on the right. Both slots can hold up to 4 grenades at a time, meaning you can now hold on to 8 grenades instead of 4. Grenade counts for each are indicated on the HUD, next to the shoulder indicators. This is a massive improvement over the old system which had no sorting mechanism to speak of and made it difficult to actually grab a grenade in the heat of battle, let alone a specific type. Choosing grenade options for a game variant is now much more sensible. Instead of choosing 4 individual grenade types, you can now simply choose a number of frags and stickies to spawn with:
changedBugfixes/ImprovementsPistol reload zone is 2cm wider so it is easier to insert a mag without bashing the Vive controllers together
changedBugfixes/ImprovementsMade health/shield bars opaque to improve performance
removedBugfixes/ImprovementsDisabled lighting on some HUD elements to improve performance
changedBugfixes/ImprovementsLimited update frequency on some HUD elements to improve performance

Hailstorm VR changes

addedThis update builds on yesterdays chest mounted grenades by adding dedicated slots for both grenade types. There is now a frag slot on the left and a sticky slot on the right. Both slots can hold up to 4 grenades at a time, meaning you can now hold on to 8 grenades instead of 4. Grenade counts for each are indicated on the HUD, next to the shoulder indicators. This is a massive improvement over the old system which had no sorting mechanism to speak of and made it difficult to actually grab a grenade in the heat of battle, let alone a specific type. Choosing grenade options for a game variant is now much more sensible. Instead of choosing 4 individual grenade types, you can now simply choose a number of frags and stickies to spawn with:
changedPistol reload zone is 2cm wider so it is easier to insert a mag without bashing the Vive controllers together
changedMade health/shield bars opaque to improve performance
removedDisabled lighting on some HUD elements to improve performance
changedLimited update frequency on some HUD elements to improve performance

This update builds on yesterdays chest mounted grenades by adding dedicated slots for both grenade types. There is now a frag slot on the left and a sticky slot on the right. Both slots can hold up to 4 grenades at a time, meaning you can now hold on to 8 grenades instead of 4. Grenade counts for each are indicated on the HUD, next to the shoulder indicators. This is a massive improvement over the old system which had no sorting mechanism to speak of and made it difficult to actually grab a grenade in the heat of battle, let alone a specific type. Choosing grenade options for a game variant is now much more sensible. Instead of choosing 4 individual grenade types, you can now simply choose a number of frags and stickies to spawn with:

Bugfixes/Improvements

  • Pistol reload zone is 2cm wider so it is easier to insert a mag without bashing the Vive controllers together

  • Made health/shield bars opaque to improve performance

  • Disabled lighting on some HUD elements to improve performance

  • Limited update frequency on some HUD elements to improve performance

  • Cut footstep volume by 25%

Source

Steam News / 29 November 2017

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