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Steam News4 June 20261mo ago

Update 1.08

A small technical update, version 1.08, has been released. Some of the game's core system files have been reworked to improve build stability.

Full notes

Full Hail to the Rainbow update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition3 changes0 removals
  • Performance
changedSome of the game's core system files have been reworked to improve build stability.
changedShader memory retention has been disabled, which could previously lead to cache overflow issues. Shader loading speed should remain unchanged overall.
addedAdded an FPS limit setting. VSync does not always work correctly, so on lower-end systems a manual FPS cap can sometimes provide smoother gameplay.
changedSlightly improved optimization for Steam Deck on Ultra settings.

Hail to the Rainbow changes

changedSome of the game's core system files have been reworked to improve build stability.
changedShader memory retention has been disabled, which could previously lead to cache overflow issues. Shader loading speed should remain unchanged overall.
addedAdded an FPS limit setting. VSync does not always work correctly, so on lower-end systems a manual FPS cap can sometimes provide smoother gameplay.
changedSlightly improved optimization for Steam Deck on Ultra settings.

A small technical update, version 1.08, has been released.

  • Some of the game's core system files have been reworked to improve build stability.

  • Shader memory retention has been disabled, which could previously lead to cache overflow issues. Shader loading speed should remain unchanged overall.

  • Added an FPS limit setting. VSync does not always work correctly, so on lower-end systems a manual FPS cap can sometimes provide smoother gameplay.

  • Slightly improved optimization for Steam Deck on Ultra settings.

Source

Steam News / 4 June 2026

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