In this update4
Full notes
Full Haiku, the Robot update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- UI and audio
- Balance
- Gameplay
- Maps
Haiku, the Robot changes
- Stormhero
The new Obscure Information DLC is now available for download on both Steam and the Nintendo Switch!
This update is completely free and it brings exciting additions, including two new bosses, a new area, and general improvements across the entire game.
Embark on a journey to a hidden area in Old Arcadia and uncover the 'Trial of Steel' - a challenging Boss Rush Mode that offers a fresh experience with revamped robots.
Additionally, a practice room has been added where you can sharpen your skills against these newly enhanced machines.
Note: The new area unlocks after defeating all the bosses in the game, including the TV boss.
Boss rush mode:
The 'Trial of Steel' features 3 different fight sequences; Mini-Bosses, The Creators, and All Bosses
Complete one of the 3 different modes; Underpowered, Haiku, or No Wrench to earn a Badge of Steel (there are 3 different badge tiers; Bronze, Silver, and Gold)
Practice individual fights in the Boss test room with the boss rush modifier applied
Percentage completion now tallies on top of your current score (maximum +15%)
New in-game achievements can be found under the settings menu
https://store.steampowered.com/app/1231880/Haiku_the_Robot/
More patch notes:
[expand type="details"]
Corrupt mode: temporary health pickups respawn a lot faster
New boss fight: TV Boss
New boss fight: Elegy
- New enemyCore Carriers and Name Unknown reside in the new area
Boss: Buzzsaw boss should no longer fall through the floor
Boss: Virus no longer spawns the storm that moves across the screen
Enemy: Flying Motor Engines now fly toward the player when attacking
Enemy: Saw camera birds are now working on the factory floors
Enemy: Working laser bots have appeared in the factory
Player: Attack damage now increases each time a Creator powers up your sword
- PlayerBomb damage has been increased and now scales with your sword strength
Player: The following chips also scale with your sword strength: Infinity Edge, Shock Wave, Shock Projectile, Bulb Relation, Sawblade, Self-Detonation, Electro-Emitter, Space Disturbance, Power Enhancer, and Electric Orbs
- PlayerMap percentage might drop a little because of the two new rooms which connect to the new area
Boss: Main storyline bosses scale according to your attack damage (no change)
- BossMini bosses have been adjusted to the new damage scaling (very minor change)
- EnemySmaller enemy health has also been adjusted to the new damage scaling system (noticeable change)
New area: Old Arcadia which houses the entrance to the Boss Rush arena
Lore: Creators' lore expanded
Lore: Electron’s lair is slightly more hidden
Lore: Spare shells have appeared inside the Mainframe Vault
Lore: A monolithic structure has appeared in the main bunker hall
Lore: More inhabitants have appeared in Steam Town (Dad came back from getting 🥛)
Lore: Splunk now pays back the money you gave him earlier
Lore: Small dialogue updates to Mischievous, Elder Snail, and Helm-Crawlers' lore tablet
Visual: Bomb pickup visual improvement
Visual: Zipline pickup visual improvement
Visual: Infected Helm-Crawler
Visual: More cameras have spawned near Big Brother's lair
Visual: Mine spawn pods have appeared in the Water Ducts
Visual: More flowers have flourished in the Forgotten Ruins
And probably some other stuff that I've completely forgotten about...
Oh, Cloud-saves are now enabled! (Here's a 76% savefile if you have lost your previous one)
[/expand]
Pixelated Metroidvanias Bundle
NEW PET! If you own Lone Fungus on Steam, you'll be able to find a pet mushroom in
Source
Changelog.gg summarizes and formats this update. How we read updates.
