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Steam News17 June 20215y ago

Early Access speedrun leaderboards (a new one every update) (Update June 17th)

Early Access speedrun leaderboards (a new one every update) (Update June 17th) Five more levels Early Access speedrun leaderboards (a new one every update) The changes in more detail Jump height is now more dependent on

In this update8

Full notes

Full Haiki update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes3 additions4 changes0 removals
  • Gameplay
  • UI and audio
addedEarly Access speedrun leaderboards (a new one every update) (Update June 17th)Early Access speedrun leaderboards (a new one every update)
changedThe changes in more detailJump height is now more dependent on how long the jump button is pressed
addedThe changes in more detailLasers now have a background and move slightly for better distinction between visible and invisible
changedThe changes in more detailThe frequency for playing the sound for "Hidden Death" has been reduced
changedThe changes in more detailSpeed to skip the story increased
changedThe changes in more detailChanged design of color wheel and time display (please comment in Steam forum)

Haiki changes

addedEarly Access speedrun leaderboards (a new one every update)
changedJump height is now more dependent on how long the jump button is pressed
addedLasers now have a background and move slightly for better distinction between visible and invisible
changedThe frequency for playing the sound for "Hidden Death" has been reduced
changedSpeed to skip the story increased

Early Access speedrun leaderboards (a new one every update) (Update June 17th)

  • Five more levels

  • Early Access speedrun leaderboards (a new one every update)

The changes in more detail

  • Jump height is now more dependent on how long the jump button is pressed

  • Lasers now have a background and move slightly for better distinction between visible and invisible

  • The frequency for playing the sound for "Hidden Death" has been reduced

  • Speed to skip the story increased

  • Level 26 and 30 swapped

  • Major changes in level design for levels 26, 25, 21 and 18

  • Minor changes in level design for levels 30, 29, 27, 24, 19, 14, 13, 11, 10, 9, 8, 6, 4, 3 and 2

  • Changed design of color wheel and time display (please comment in Steam forum)

Bug fixes

  • Changing a setting (e.g. master volume) could also change a setting in a different menu.

  • Level 27: Jumping into the abyss did not necessarily lead to death

  • Language selection "French" or "Italian" set the language to "English" by mistake

  • The time for the last attempt is still visible after death

  • Particles of the color switching could still appear after a restart

Current Features of the Early Access version

  • 35 levels

  • Two areas

  • Early Access speedrun leaderboards

Fun streams to watch:

StreamerLinkLanguage
Yamiiy-> twitch.tvSpanish
ChampiLouve-> twitch.tvFrench
Timmsy-> twitch.tvEnglish
Crian05-> youtube.comGerman
Tankkles-> twitch.tvEnglish
Wsnake2015-> twitch.tvItalian
Betoalln-> twitch.tvBrazilian Portuguese
LikFik-> twitch.tvSpanish
Alghaesia-> twitch.tvSpanish
Spradonlevy-> twitch.tvTurkish
AchievementHuntersAnon-> twitch.tvEnglish
reciife-> twitch.tvFrench
Xop0-> twitch.tvRussian
JuicestainHD-> twitch.tvEnglish

The final version will include:

  • 80 levels, from EASY to PURE HELL

  • A story that makes Shakespeare look like an idiot

  • Speedrun mode for the truly hardcore

  • Collectible hats for the truly awesome

  • Four different areas

Coming Early Access update July 1st

  • Five more levels

Future updates

Over the next few months, we're aiming to release a new version of Haiki biweekly every second Thursday. We have prepared a lot of assets already and we are very confident that we can meet that goal.

Future updates: July 1st, July 15th, July 29th, August 12th, August 26th, September 9th, September 23rd

Source

Steam News / 17 June 2021

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