In this update1
Full notes
Full Haifa update
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Repeated intro
Hey everyone!
What changed
- Fixes
- UI and audio
- Gameplay
- Balance
Haifa changes
We’ve been listening closely to your feedback and watching how you play. This update focuses on improving progression flow, refining the hint system, and smoothing out some rough edges (especially in the Lighthouse scene).
💻 Steam Deck & Mac: We know many of you want a more complete Steam Deck experience and a macOS version. Both are actively in development, and we’ll share updates as soon as we have solid news.
Improvements & Fixes
Fixed a progression bug that sometimes prevented advancing to the next scene, even after collecting all required leads. The game will now properly recognize your investigative brilliance.
- Hints SystemFixed an issue where the Hint button didn’t highlight objects inside zoomed-in areas. Also, leads are now properly indicated by the Hint system.
Added a dedicated Settings button for players who prefer using only the mouse.
Steam Achievements are now live.
Additional writing adjustments and minor bug fixes.
The Lighthouse scene has been rebalanced to be less punishing. It appears someone attempted to turn Haifa into a Soulslike hidden object game. Don’t worry. She has been spoken to.
The Lighthouse puzzle is now chronological. It felt like the most intuitive route for most players, so we adjusted it accordingly.
Thank you for helping us make Haifa better.
Team Ashan
Source
Changelog.gg summarizes and formats this update. How we read updates.
