Repeated intro
Hello, this is Studio Incomplete Combustion.
What changed
0 fixes0 additions3 changes0 removals
changedWe would like to sincerely thank everyone who played "Hagyo-Gil: The Way Home" at PlayX4 2026 and showed us your support. Thanks to the enthusiasm you showed for the game, our entire team was able to enjoy all 4 days of the event so much that we completely lost track of time.
changedWe are currently reviewing the feedback we received at the event. First and foremost, we will prioritize improving the combat balance, which was the most frequently mentioned point. At the same time, we will continue working through our planned development roadmap step by step, so that you can experience even more content the next time we meet. We will continue to share our related updates through the Steam Community.
changedFurthermore, we are currently setting up an official Discord server to connect and communicate with you more closely, so please stay tuned for that!
Hagyo-gil: The Way Home changes
changedWe would like to sincerely thank everyone who played "Hagyo-Gil: The Way Home" at PlayX4 2026 and showed us your support. Thanks to the enthusiasm you showed for the game, our entire team was able to enjoy all 4 days of the event so much that we completely lost track of time.
changedWe are currently reviewing the feedback we received at the event. First and foremost, we will prioritize improving the combat balance, which was the most frequently mentioned point. At the same time, we will continue working through our planned development roadmap step by step, so that you can experience even more content the next time we meet. We will continue to share our related updates through the Steam Community.
changedFurthermore, we are currently setting up an official Discord server to connect and communicate with you more closely, so please stay tuned for that!
We would like to sincerely thank everyone who played "Hagyo-Gil: The Way Home" at PlayX4 2026 and showed us your support. Thanks to the enthusiasm you showed for the game, our entire team was able to enjoy all 4 days of the event so much that we completely lost track of time.
We are currently reviewing the feedback we received at the event. First and foremost, we will prioritize improving the combat balance, which was the most frequently mentioned point. At the same time, we will continue working through our planned development roadmap step by step, so that you can experience even more content the next time we meet. We will continue to share our related updates through the Steam Community.
Furthermore, we are currently setting up an official Discord server to connect and communicate with you more closely, so please stay tuned for that!
Once again, thank you very much.
May your way home be safe.