Update log
Full Hades II update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Store
- Balance
- Workshop
- Fixes
We're very grateful for all your support of Hades II since our v1.0 launch last fall, and all through our Early Access development before then! With that in mind, we're pleased to present our second Post-Launch Patch, which includes some bonus content and quality-of-life improvements we've been working on.
Highlights
• Fated Prophecy Updates: Prophecies about characters such as Odysseus and Arachne now have new narrated conclusion scenes, which can be viewed in the Fated List once those Prophecies are fulfilled.
• Forever Gifting: Most Crossroads characters now can be gifted Bath Salts, Twin Lures, or Ambrosia indefinitely after forging a bond with them, in various brief new scenes.
• Going Steady: Characters with whom Melinoë can have non-Platonic relations may occasionally show interest in continuing to have such relations.
• New Dialogue Events: Many of the game's characters have new things to say at various points throughout the story.
•...And More! Look for dreamy new decorative items in the Crossroads Training Grounds, a new alternate form for each Animal Familiar, and additional surprises we hope you'll enjoy!
Aspects of the Nocturnal Arms
• Aspect of Artemis (Blades): Riposte effect now recharges faster between uses • Aspect of Pan (Blades): now also works with Dancing Knives (Daedalus) • Aspect of Hel (Skull): Omega Attack now channels faster; now hits cocoons more reliably
Boons & Blessings
• Tidal Ring (Poseidon): now hits multiple foes more reliably • Seismic Servo (Poseidon x Hephaestus): now applies its bonus to several additional Boons • Snow Queen (Demeter): the barrier is no longer negated by attacks that deal no damage • Fire Away (Hestia): now works with all Casts, not just Hestia's • Sword Ring (Ares): increased damage • Grievous Blow (Ares): increased bonus from Rarity and Poms of Power • Grisly Gain (Ares): increased chance of weapon strikes spilling Plasma; Rarity and Poms now affect how much Magick is restored by collecting Plasma • Profuse Bleeding (Ares): reworked — now creates a falling blade over a surrounding foe whenever you collect Plasma or inflict Wounds • Sanguinary Savor (Ares): reworked — now increases Wounds damage, in addition to drawing in Plasma automatically; adjusted offering requirements • Winner's Circle (Hermes): now works more consistently with all Cast effects, speeding up how quickly they deal damage then expire; effect re-scaled to compensate • Various other minor fixes and adjustments
Hexes & Path of Stars
• Tribulation (Moon Water): now activates your'after you take damage'effects multiple times in a row • Decline (Twilight Curse): reworked — now increases direct damage from the projectile
Resources & Reagents
• Resources obtained using Gathering Tools now offered more consistently • Minor changes to inventory descriptions of some resources
Foes & Dangers
• Sorrow-Spiller (Fields): slightly reduced appearance rate • Charybdis (Thessaly): fixed cases where this Encounter would not initially occur for longer than expected; tentacles no longer susceptible to Morph, consistent with the Vow of Rivals Encounter
Level Design & Environments
• Various minor fixes and improvements to several Locations
Fated List of Minor Prophecies
• Updated several character-related Prophecies with additional instructions as you make progress; adjusted at which points some of these Prophecies are foretold or fulfilled •
Melinoë, Help Us
: increased priority of key events; the narrated epilogue scene now can be re-viewed • Silk and Spitefulness: increased priority of key events; added
Source
