HomeGamesUpdatesPricingMethodology
Steam News19 March 20263mo ago

New Version V0.8

Visual Improvements This is the most significant change in the update; virtually every part of the game has been updated, from the Start Menu to the in-game shops.

Full notes

Full Hadarot update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes6 additions0 changes0 removals
  • Store
  • Gameplay
addedVisual ImprovementsThis is the most significant change in the update; virtually every part of the game has been updated, from the Start Menu to the in-game shops. Many cards have also been changed; practically all enemies have new artwork , and more than half of the player’s cards have also been redrawn .
addedVisual ImprovementsIn addition to all this, I’ve included small animations in the Start Menu; there are five for now, but I’ll be adding more gradually. The same goes for the bosses, who now have death animations.
addedNew Cards and StrategiesI’ve been tweaking and thinking about the Passive abilities in the game for a while now, trying to improve the strategies available. I’ve added a few to bolster some of the weaker strategies; little by little I’ll be changing and adding others, opening up new ways to play.
addedNew Cards and StrategiesTo try and enable all these strategies, characters now have just 10 cards in their deck, instead of 20 as before. This makes the shop more valuable, and buying new cards strictly necessary (in most cases).
addedNormal ShopSpeaking of the Shop, it has undergone a significant change, as there are now 6 purchase slots and 3 exchange slots, as well as a new mechanic where you can restock the Shop.
addedNew TutorialThe tutorial has now been streamlined a bit, which should be helpful for new players. I hope this change makes the game easier to understand and less overwhelming. Now, you’ll simply play a normal game, and as you gradually encounter new mechanics, a brief explanatory message will pop up.

Visual Improvements

This is the most significant change in the update; virtually every part of the game has been updated, from the Start Menu to the in-game shops. Many cards have also been changed; practically all enemies have new artwork, and more than half of the player’s cards have also been redrawn.

In addition to all this, I’ve included small animations in the Start Menu; there are five for now, but I’ll be adding more gradually. The same goes for the bosses, who now have death animations.

New Cards and Strategies

I’ve been tweaking and thinking about the Passive abilities in the game for a while now, trying to improve the strategies available. I’ve added a few to bolster some of the weaker strategies; little by little I’ll be changing and adding others, opening up new ways to play.

To try and enable all these strategies, characters now have just 10 cards in their deck, instead of 20 as before. This makes the shop more valuable, and buying new cards strictly necessary (in most cases).

Normal Shop

Speaking of the Shop, it has undergone a significant change, as there are now 6 purchase slots and 3 exchange slots, as well as a new mechanic where you can restock the Shop.

New Tutorial

The tutorial has now been streamlined a bit, which should be helpful for new players. I hope this change makes the game easier to understand and less overwhelming. Now, you’ll simply play a normal game, and as you gradually encounter new mechanics, a brief explanatory message will pop up.

Source

Steam News / 19 March 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.