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Steam News2 October 20259mo ago

season end event end

Hey all!! We just finished up our very first hackmud season- season 0! Seasons are 2-month cycles of collaborative recruiting and training with rewards for player corporations which contribute to the effort.

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Repeated intro

Hey all!! We just finished up our very first hackmud season- season 0! Seasons are 2-month cycles of collaborative recruiting and training with rewards for player corporations which contribute to the effort. Every season ends with a 4xp event allowing players to overclock their contribution to the corps.share progress bar. (more info in the major update post)

What changed

0 fixes2 additions6 changes0 removals
  • UI and audio
  • Events
  • Gameplay
  • Balance
changedHey all!! We just finished up our very first hackmud season- season 0 ! Seasons are 2-month cycles of collaborative recruiting and training with rewards for player corporations which contribute to the effort. Every season ends with a 4xp event allowing players to overclock their contribution to the corps.share progress bar. (more info in the major update post)
changedHighlights from the HYPETRAINWe saw ~1,250 unique logins: ~500 before the 4xp window (no season participation possible), ~500 during it and ~250 filtered out (pre kiddie pool / trade).
changedCorps Rally in the First HalfThe season has opened at 30%+ on corps.share due to returning players' existing realized bits.
changedCorps Rally in the First HalfReturning players who earned qubits and did not realize bits last season are donating them now, reaching account tier 1, and contributing to this season's percentage.
addedCorps Rally in the First HalfA handful of new corps formed and several climbed onto corps.top; recruiting players and soliciting donations, keeping pace with players who need help realizing their bits and keeping the percentage bar afloat.
changedCorps Rally in the First HalfWe are currently in the trading window (first half of season) and players are creating corps and contributing to the share percentage to be able to exchange their share for hard assets

Highlights from the HYPETRAIN

  • We hit 10% on corps.share unlocking asset_class 0 and 1

  • asset_class 1 dropped some sweet k3ys (impossible-rarity combos, alch-able)

  • We saw ~1,250 unique logins: ~500 before the 4xp window (no season participation possible), ~500 during it and ~250 filtered out (pre kiddie pool / trade).

  • With only ~10% realizing, ~3,000,000 bits stayed unrealized. Ready to convert if those players log back in

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kiddie_pool drama: Who Pooped the Pool?

After qubits dropped, Zez started advertising bitwashing in the kiddie_pool, chaos spiked with a spammer dubbed kiddie_pool_pooper, and then c00lestkats plus marto piled on with counter-spam until a treaty paused the noise. The truce is fragile: the pooper’s back, identity unknown, and there’s a 69BGC bounty for solid intel. Read the article in these screenshots, or run`informer.news {command: "read", story_id: "SMG31Y93A"}`in game.

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Corps Rally in the First Half

  • The season has opened at 30%+ on corps.share due to returning players' existing realized bits.

  • Returning players who earned qubits and did not realize bits last season are donating them now, reaching account tier 1, and contributing to this season's percentage.

  • A handful of new corps formed and several climbed onto corps.top; recruiting players and soliciting donations, keeping pace with players who need help realizing their bits and keeping the percentage bar afloat.

  • We are currently in the trading window (first half of season) and players are creating corps and contributing to the share percentage to be able to exchange their share for hard assets

  • If the bar holds at this level into the next trading window, asset_class 3 unlocks: k3y_v2s of any rarity with any k3y values (including the rarest).

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-Get R2R-

The community needs you: hop in, learn the basics, and contribute to the economy. Bring friends, start or join a corp, realize your bits, cash in for a hash or two, infiltrate, share intel, or just drop a meme. We’re excited to have you!

Thank You to our Supporters

hackmud development is made possible by the Mann family, the JRBF Foundation, and players like you

Benefactors

dunce elliptick jab marto

Elite Supporters

flutterbyskies apogee aura beardzley bowkill cereal cheshyr coolguy3289 corial daniel dusky gear gleisen hawk hechie jake jumpsplat120 kitsunet lunarequest mr_greed myrmex ndeavor ratstick rinne seraphim sim soong southr6 sudonym tukib void_ wintermute2

Supporters

ducko narexa official_pi_addict

Consider joining these awesome folks and becoming a supporter!

Happy hacking!

Sean & ComCODE

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Source

Steam News / 2 October 2025

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