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- HackeRPG
0.5.1 Update and Future Plans
Hi there, I'm glad to introduce you a new small update. Here is a list of changes: Add option to switch to windowed mode via the configuration menu (or via the config file). Add preparation animation for shooting bugs.…
Announcement8 changesGameplayBalance - HackeRPG
New in-game content is upcoming
Hi there, long time no see. I want to inform you that I'm still working on the game, but a new dungeon-crawler mode is taking too much time due to my day job, and there is still much stuff to do. Thus, I've decided to p…
Announcement2 changesGameplay - HackeRPG
0.4.1 Version is Now Available!
Phew, it took a very long time, but now you can try out the new update! The main changes are: Interpreter Supports arrays, maps, mutable/immutable variables, built-in functions (drop, print), for and while loops, code b…
Patch notes8 changesGameplayMaps - HackeRPG
Building the HackerScript features
Here I'm adding a new features to HackerScript and testing them. Feel free to watch and chat.
Announcement1 changeGameplay - HackeRPG
Back to Development
I'm happy to let you know that the short break in development is over! I've been thinking a lot about the future of the game, and here's a roadmap of upcoming updates: New interpreter - you'll finally have a clear error…
Announcement5 changesWorkshopGameplay - HackeRPG
State of the game and future plans
Greetings coders. I haven't heard from you in a while. Winter is coming to an end and most of it I've been working on a new interpreter (which will turn HackerScript into a fully valuable programming language) and prepa…
Patch notes4 changesGameplayPerformance - HackeRPG
0.3.2 Patch Notes
Changes: Fix type_of with variable compilation error Add volume control to config
Patch notes1 changeGameplay - HackeRPG
0.3.1 HotFIx Patch Notes
Changes: Fix autocomplete caret position. Set default coins for newcomers to 1000. Fix error sound when navigating from pause to IDE and vice versa. Notes: To set your initial coins you have to manually remove your prog…
Patch notes1 changeUI/audio - HackeRPG
0.3.0 Version Patch Notes
Changes: Add repository. Add drafts. Add IDE to pause menu. Add config menu. Add no parentheses mode. Store game progress, repositories and config in files. New keys support: Del to delete char under the caret, Ctrl(Opt…
Store12 changesFixGameplay - HackeRPG
0.3.0 version announcement
Hi everyone! I'm working hard on the new build and I'll finish really soon. Let me tell you about what you will get in the next update: Coding Drafts - allows you to save your code even if you won't have enough SSD, but…
Patch notes7 changesGameplayUI/audio - HackeRPG
MacOS issue
Hi there. I've just found that there is an issue which crashes the game immediately after start for some MacOS users. Now I'm trying to fix that ASAP and will provide a fresh build for you as I'll finish. Sorry for thos…
Announcement1 changeGameplay - HackeRPG
0.2.1 Hotfix and Patreon page
First patch with small fixes and improvements. Read patch notes here. Now I'm finally able to implement the quality of life updates. I want to implement all of suggested stuff which will make your game experience better…
Patch notes - HackeRPG
0.2.1 HotFix Patch Notes
Fix talents crash for non-latin locales. Fix talents storage logic (It's no more stores localized strings, also talents tree updates won't wipe the whole save anymore and will return the gold spent on it). Viruses now c…
Announcement1 changePerformance - HackeRPG
HackeRPG 0.1.3 Demo is available!
Meet Loda Avelace! She will be teaching you the basics of HackeRPG. The new version is very different from the previous build. Now you have the possibility to ONLY go through tutorial. However, this is much better than…
Patch notes2 changesGameplayServer - HackeRPG
HackeRPG 0.1.2 Demo is available!
I'm glad to announce that the HackeRPG 0.1.2 Demo is available! Feel free to test it and share your feedback! What is available in 0.1.2 Demo? All the coding mechanics (commands, functions, loops, ifs, daemons, viruses)…
Patch notes1 changeServer



