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Steam News12 July 20232y ago

Major Reworks, Bug fixes, New Task Bar feature, and some explanations!

Some explanations: Hello everyone, Before anything, I want to inform you that I've finally fixed the most important issues! You will find the list at the bottom.

Full notes

Full Hacker Simulator update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes1 addition4 changes0 removals
  • Fixes
  • Gameplay
  • UI and audio
fixedSome explanations:Before anything, I want to inform you that I've finally fixed the most important issues ! You will find the list at the bottom.
addedNew task bar featureAdded a task bar functionality to the computer, allowing us to keep shortcuts to the windows we open and to minimize/restore them as we want. It will make the navigation a lot easier!
changedUser InterfaceReworked the User Interface so it is now responsive to every screen resolutions.
fixedUser InterfaceFixed an issue where the User Interface sometimes had some offset, completely preventing us to interact with it. (The call from the beginning for example...)
fixedUser InterfaceFixed an issue where the game resolution was still the same after starting the game on a different monitor.
changedMain and Pause MenusReworked the Main Menu and the Pause Menu so it is responsive to every screen resolutions.

Some explanations:

Hello everyone,

Before anything, I want to inform you that I've finally fixed the most important issues! You will find the list at the bottom.

Secondly, I've started working on the translation and I will do my best to deliver it as soon as I can.

And last but not least, I want to apologize for the complete lack of updates. I will give some explanations below:

I've read almost all your feedbacks since I've published the game and I knew for a long time that it had issues. In reality, I couldn't find the time and the energy to open the project after all this time because I knew how the code was. Hacker Simulator is my very first project and I didn't had the experience that I have today when I worked on it. We can't really tell by just looking at the game, but the code is a mess and I found it very difficult to go back to it and understand it all.

Today it's a completely different story. Every person who has bought the game has contributed to giving me the opportunity to use my time to learn everything I've learned so far, and I can't thank you enough.

I've learned so much, from game design, core principles of game development, to being able to understand most of the multiplayer principles for example, and I intend to use this knowledge to bring you some fun experiences in my next titles!

Finally, here is the patch note:

Patch note:

New task bar feature

  • Added a task bar functionality to the computer, allowing us to keep shortcuts to the windows we open and to minimize/restore them as we want. It will make the navigation a lot easier!

User Interface

  • Reworked the User Interface so it is now responsive to every screen resolutions.

  • Fixed an issue where the User Interface sometimes had some offset, completely preventing us to interact with it. (The call from the beginning for example...)

  • Fixed an issue where the game resolution was still the same after starting the game on a different monitor.

Main and Pause Menus

  • Reworked the Main Menu and the Pause Menu so it is responsive to every screen resolutions.

  • Fixed an issue where the Main Menu was not scaled correctly after a resolution change, preventing us to interact with it unless we removed our setting save file.

Window dragging functionality

  • Reworked the window dragging functionality.

  • Fixed an issue where clicking on the header bar of a window was not correctly detected, preventing us to drag windows.

Focus on terminal windows

  • Reworked the focus on terminal windows so we are now able to focus on them by clicking anywhere in them, and not only on the command line!

  • Fixed an issue where we could focus on a terminal window only by clicking its header bar.

Source

Steam News / 12 July 2023

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