HomeGamesUpdatesPricingMethodology
Steam News12 July 20241y ago

Fixed an anomaly immediately after the start of a game.

Fixed a bug that caused the game to start with a high probability of an anomaly existing in some environments, when it was originally supposed to start with "no anomaly" immediately after the game started.

Full notes

Full HachikanShogi Matta Ari update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • Fixes
fixedFixed a bug that caused the game to start with a high probability of an anomaly existing in some environments, when it was originally supposed to start with "no anomaly" immediately after the game started. (The game judges the scene immediately after the start of the game as a "correct model," so "Hold it!" immediately after the start of the game would fail.) We are very sorry for introducing this rather confusing glitch.

HachikanShogi Matta Ari changes

fixedFixed a bug that caused the game to start with a high probability of an anomaly existing in some environments, when it was originally supposed to start with "no anomaly" immediately after the game started. (The game judges the scene immediately after the start of the game as a "correct model," so "Hold it!" immediately after the start of the game would fail.) We are very sorry for introducing this rather confusing glitch.

Fixed a bug that caused the game to start with a high probability of an anomaly existing in some environments, when it was originally supposed to start with "no anomaly" immediately after the game started. (The game judges the scene immediately after the start of the game as a "correct model," so "Hold it!" immediately after the start of the game would fail.) We are very sorry for introducing this rather confusing glitch.

Source

Steam News / 12 July 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.