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Steam News17 February 20264mo ago

Major update

Major update: The camera style in fights has been changed. Previously, the camera was behind the player, viewing the opponent. Now, both fighters are shown in a side view, adjusting to the distance between them.

Full notes

Full GymFistprint update

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What changed

0 fixes0 additions1 change0 removals
  • UI and audio
changedThe camera style in fights has been changed. Previously, the camera was behind the player, viewing the opponent. Now, both fighters are shown in a side view, adjusting to the distance between them. - This camera change improves the damage activation distances and enhances fight animations. - Minor improvements have been made to the VFX (impact effects) in fights and training. - The 3D design of the boxing gloves has been updated. - Fixed a bug that prevented consecutive fights with gym partners. - PvP fights are now enabled again, with no issues loading fighters. - Adjusted KO count times. - Fights have been increased from 2 minutes per round (like amateur fights) to 3 minutes per round. - Fixed bugs in character rotations during various interactions and fights. - Minor improvements have been made to the visuals and effects in the game menus. - Some sounds in the menu interactions have been changed. - Now, when no country is selected to represent, the gym is automatically selected and its flag is displayed.

GymFistprint changes

changedThe camera style in fights has been changed. Previously, the camera was behind the player, viewing the opponent. Now, both fighters are shown in a side view, adjusting to the distance between them. - This camera change improves the damage activation distances and enhances fight animations. - Minor improvements have been made to the VFX (impact effects) in fights and training. - The 3D design of the boxing gloves has been updated. - Fixed a bug that prevented consecutive fights with gym partners. - PvP fights are now enabled again, with no issues loading fighters. - Adjusted KO count times. - Fights have been increased from 2 minutes per round (like amateur fights) to 3 minutes per round. - Fixed bugs in character rotations during various interactions and fights. - Minor improvements have been made to the visuals and effects in the game menus. - Some sounds in the menu interactions have been changed. - Now, when no country is selected to represent, the gym is automatically selected and its flag is displayed.

Major update:

  • The camera style in fights has been changed. Previously, the camera was behind the player, viewing the opponent. Now, both fighters are shown in a side view, adjusting to the distance between them. - This camera change improves the damage activation distances and enhances fight animations. - Minor improvements have been made to the VFX (impact effects) in fights and training. - The 3D design of the boxing gloves has been updated. - Fixed a bug that prevented consecutive fights with gym partners. - PvP fights are now enabled again, with no issues loading fighters. - Adjusted KO count times. - Fights have been increased from 2 minutes per round (like amateur fights) to 3 minutes per round. - Fixed bugs in character rotations during various interactions and fights. - Minor improvements have been made to the visuals and effects in the game menus. - Some sounds in the menu interactions have been changed. - Now, when no country is selected to represent, the gym is automatically selected and its flag is displayed.

Source

Steam News / 17 February 2026

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