HomeGamesUpdatesPricingMethodology
Steam News20 May 201511y ago

Patch 1.0.2

Added kick sound and kick impact sound. Added electricity sound. Fixed issue that caused flamethrower sounds to not properly being removed.

Full notes

Full Guns, Gore & Cannoli update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes2 additions0 changes0 removals
  • UI and audio
  • Gameplay
  • Fixes
  • Performance
addedAdded kick sound and kick impact sound.
addedAdded electricity sound.
fixedFixed issue that caused flamethrower sounds to not properly being removed.
fixedFixed issue where Vinnie would spawn without hitpoints, causing Vinnie to not be able to move and forcing the player to replay from the start of the level.
fixedFixed issue that caused a player to switch from controller to keyboard after dying.
fixedFixed issue where level music and/or sound effects would briefly play between a cutscene and a loading screen.

Guns, Gore & Cannoli changes

addedAdded kick sound and kick impact sound.
addedAdded electricity sound.
fixedFixed issue that caused flamethrower sounds to not properly being removed.
fixedFixed issue where Vinnie would spawn without hitpoints, causing Vinnie to not be able to move and forcing the player to replay from the start of the level.
fixedFixed issue that caused a player to switch from controller to keyboard after dying.
  • Added kick sound and kick impact sound.

  • Added electricity sound.

  • Fixed issue that caused flamethrower sounds to not properly being removed.

  • Fixed issue where Vinnie would spawn without hitpoints, causing Vinnie to not be able to move and forcing the player to replay from the start of the level.

  • Fixed issue that caused a player to switch from controller to keyboard after dying.

  • Fixed issue where level music and/or sound effects would briefly play between a cutscene and a loading screen.

  • Fixed issue where music could start or stop too soon.

  • Fixed issue where resizing the game window could cause units to spawn inside the camera view.

  • Fixed issue where a weapon would incorrectly show as if it had no more ammo.

  • Fixed rare crash that happened when leaving a level.

  • Fixed issue where cutscenes were showing a black screen instead.

  • Fixed issue where a friendly AI could get stuck while following you.

Source

Steam News / 20 May 2015

Open original post

Changelog.gg summarizes and formats this update. How we read updates.