Full notes
Full Gunnheim update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
Fixes and tweaks(buffs!)
Adds
Added vsync option
Added d-pad support for controllers
Fixes
Improved cases where enemies got too close to players and player couldn't always deal damage to them
Issue where player could dash inside demon and get stuck
Issue where bazooka and grenade projectiles didn't always deal damage to every enemy in range
Wrong par time on dwarven delivery
Improved Sag default saw weapon damage area
Issue where Portal level pool didn't reset when entering portal in hardcore mode
Tweaks
Increased weapon drop rate
Weapon Buffs:
Increased Shotgun ammo and firerate
Increased Saw ammo
Increased Railgun ammo
Increased Grenade launcher firerate
Increased Bazooka ammo and firerate
Increased Big Brutha ammo and firerate
Increased 50cal ammo
Reduced amount on Fiends on Avalanche level
Increased Odin tank smash damage radius
Source
Changelog.gg summarizes and formats this update. How we read updates.
