Full notes
Full Gunnheim update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Server
- Fixes
New Portal and enemies
Adds
New Portal
Level Change: Dwarven Delivery (old: Explosive Cargo)
Level Change: Burning Grounds (old: The Highlands)
Level Change: Break Through (old: Portals of Doom)
Level Change: Hellspawn (old: Search and Destroy)
Level Change: The Outpost
New Bossfight: Demon
New Enemy: Cultist
New Enemy: Turtle
Added music to Turkuld
Added level name on loading screen, if there is Lore of the level
Boxes and Crates now have a chance to drop weapons
Fixes
Improved player network syncing
Improved enemy network syncing
Fixed enemy navigation issues on multiple levels
Fixed issue where player could climb walls (still can, but not so high)
Fixed Plunderer sometimes spinning around
Fixed Fiends getting stuck while jumping around
Tweaks
Increased Zerker default weapon damage
Increased Laknir default weapon damage
Reduced Faun health
Source
Changelog.gg summarizes and formats this update. How we read updates.
