Full notes
Full Gunnheim update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Fixes
- Balance
Fixes and tweaks
Adds
Portal opened HUD message, when completing Portal
Added more audio effects for Warhog
Added level images on loading screen
Fixes
Fixed Mammoth blood effect stacking in squares
Fixed issue where in some Turkuld levels piranhas were spawned on grass
Fixed some colliders in Portal HUB level
Fixed menu navigation issues with controllers
Fixed missing cliffs in Are We Lost level
Issue where Warhog Shield and colliders raised other enemies in the air
Issue Abandoned Castle end light wasn't visible
Issue where Abandoned Castle side bridge wasn't walkable by enemies
Tweaks
Added more health to Search And Destroy fat critter
Tweaked enemy spawns in Frozen Fort
Updated Lore texts on levels and weapons
Improved water pump water animations
Improved Are We Lost particle effect performances
Added missing level ending arrows to Forest Of Hayr levels
Removed level ending arrows from other Portal levels than Forest Of Hayr
Portal lights are now shut down if Portal is completed, player's can still enter portal for rerun
Source
Changelog.gg summarizes and formats this update. How we read updates.
