Full notes
Full Gunnheim update
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What changed
- Gameplay
- Events
- UI and audio
- Balance
- Fixes
New Portal opened!
Adds
New stationary enemy: Diglet Turret
New stationary enemy: Harpoon
New enemy: Fireflies
New enemy: Toad
New enemy: Piranhas
New portal: Turkuld
New level: Hunting Lake
New level: Shortcut
New level: The Experiment
New level: Tides Crossing
New level: Water Pump
New boss fight: Penthy
Added rewards menu
Added weapon listings to rewards menu
Weapon names and lores are listed on rewards menu if weapon is found
Added weapon found HUD message when first time picking up weapon
Added Portal Level lores to be displayed on loading screen (currently only Forest Of Hayr)
Added health indicators to Spear Wolfs
Added some indicators to guide player on Forest Of Hayr levels
Fixes
Fixed issues with explosive object effects
Fixed issues where explosive objects didn't always deal damage appropriately
Improved controller menu navigation
Networking improvements
Tweaks
NOTE: You join lobby using dash key now (mouse2 / right-left bumber)
Changed Portal ordering:
- Forest Of Hayr
- Turkuld
- Masons Grief
Changed bridges to wide ones on Are We Lost level
Changed image on level failed
Updated icons
Known Issues
Piranhas effect position not updated on clients
Still missing lore texts on many weapons and levels
Source
Changelog.gg summarizes and formats this update. How we read updates.
