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Steam News5 October 20259mo ago

Ver.1.0.3 Update

We’ve released an update with the following changes: Applied a security update provided by Unity, the game engine used in this project.

Full notes

Full Gunner-chan! update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes0 additions2 changes0 removals
  • Security
  • Maps
  • Fixes
  • Performance
changedApplied a security update provided by Unity, the game engine used in this project.
fixedFixed an issue in Stage 3 where the enemy that shoots bullets in four directions could sometimes have an unusually short random cooldown.
changedAdjusted the cooldown of the volcano-type enemy in Stage 4.
fixedFixed a case where the silhouette of the airplane-type enemy would not appear when it was behind cover.
fixedFixed missing shadows for the projectiles fired by the magician-type enemy.
fixedFixed various flickering and rendering issues for in-stage objects.

Gunner-chan! changes

changedApplied a security update provided by Unity, the game engine used in this project.
fixedFixed an issue in Stage 3 where the enemy that shoots bullets in four directions could sometimes have an unusually short random cooldown.
changedAdjusted the cooldown of the volcano-type enemy in Stage 4.
fixedFixed a case where the silhouette of the airplane-type enemy would not appear when it was behind cover.
fixedFixed missing shadows for the projectiles fired by the magician-type enemy.

We’ve released an update with the following changes:

  1. Applied a security update provided by Unity, the game engine used in this project.

  2. Fixed an issue in Stage 3 where the enemy that shoots bullets in four directions could sometimes have an unusually short random cooldown.

  3. Adjusted the cooldown of the volcano-type enemy in Stage 4.

  4. Fixed a case where the silhouette of the airplane-type enemy would not appear when it was behind cover.

  5. Fixed missing shadows for the projectiles fired by the magician-type enemy.

  6. Fixed various flickering and rendering issues for in-stage objects.

Source

Steam News / 5 October 2025

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