What changed
0 fixes4 additions1 change0 removals
addedI added a quasi survivor mode where you keep fighting in the same arena with escalating waves. Every now and then a shop portal opens to sip you r favorite cocktail and buy/sell/change your gear. It'll add another ~20 minutes of content to demo. I put that just to see how it plays, but might be even more fun then the normal game mode.
changedMuch better shop and inventory with mouse
addedNew item scores: I added an item power score calculation to compare stuff better. Before the weapons only had a calculated DPS value. This was OK but easy to overlook specials like bouncing, detonating, etc.. Now the main item score is shown on the shop icon, you can still look at the details in the item card.
addedQuick Start: You can now start a new run with the last configuration you had on game start, including the first item setup. Saves time!
addedBalance changes: Demo zone was really very hard, I tweake3d the first zone and added some coins (100) to spend if you start directly with the demo. So you can buy a couple more weapons to speed things up. Also the item rarities give additional damage to items now.
Gunclone Arena changes
addedI added a quasi survivor mode where you keep fighting in the same arena with escalating waves. Every now and then a shop portal opens to sip you r favorite cocktail and buy/sell/change your gear. It'll add another ~20 minutes of content to demo. I put that just to see how it plays, but might be even more fun then the normal game mode.
changedMuch better shop and inventory with mouse
addedNew item scores: I added an item power score calculation to compare stuff better. Before the weapons only had a calculated DPS value. This was OK but easy to overlook specials like bouncing, detonating, etc.. Now the main item score is shown on the shop icon, you can still look at the details in the item card.
addedQuick Start: You can now start a new run with the last configuration you had on game start, including the first item setup. Saves time!
addedBalance changes: Demo zone was really very hard, I tweake3d the first zone and added some coins (100) to spend if you start directly with the demo. So you can buy a couple more weapons to speed things up. Also the item rarities give additional damage to items now.
I'm working on several things at once and they are coming along nicely. Here is a list of big ones:
Survivor Mode
I added a quasi survivor mode where you keep fighting in the same arena with escalating waves. Every now and then a shop portal opens to sip you r favorite cocktail and buy/sell/change your gear. It'll add another ~20 minutes of content to demo. I put that just to see how it plays, but might be even more fun then the normal game mode.
Much better shop and inventory with mouse
New item scores: I added an item power score calculation to compare stuff better. Before the weapons only had a calculated DPS value. This was OK but easy to overlook specials like bouncing, detonating, etc.. Now the main item score is shown on the shop icon, you can still look at the details in the item card.
Quick Start: You can now start a new run with the last configuration you had on game start, including the first item setup. Saves time!
Balance changes: Demo zone was really very hard, I tweake3d the first zone and added some coins (100) to spend if you start directly with the demo. So you can buy a couple more weapons to speed things up. Also the item rarities give additional damage to items now.