Full notes
Full Gun Ugly update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Completely new Swamp Vacation level
Did you know that the third level was just bad? I'd forgotten, how embarrassing. The new one is shorter, more intense and with a brand new fight against the swamp king.
New Difficulty Mode - Hard Tough
Tougher enemies make for a more deliberate experience rather than just running through swarms of enemies. Hard Classic still exists if you do want to run through swarms of enemies
Difficulty Select previews
What does "normal" mean anyway? - a question asked by ancient philosophers, and gamers trying to figure out what option to select
Level Select Previews
So what if no one ever uses the level select because the game auto loads the next level, I like it anyway
Miscellaneous improvements
Fish no longer slice when dead
Wizards poof when dying correctly
Slide sound is more audible
Train raid radars attach consistently (how embarrassing)
Train raid tab instructions are less easy to miss (how embarrassing)
Source
Changelog.gg summarizes and formats this update. How we read updates.
