What changed
1 fix0 additions0 changes0 removals
fixedPerformance improvements have been made. Some issues with problematic VR headsets have been fixed. Teleportation has been added, so now there are three types of movement: two walking styles and teleportation. A new weapon and a new game mode map have been added. Additional continuation maps will be added soon, and bug tests are being carried out. The weapon pickup radius has been increased to make it easier to reach weapons. AI difficulty has been reduced in the initial maps; they now fire later. A large portion of the zombies now stop briefly after taking damage.
Gun Reflex VR changes
fixedPerformance improvements have been made. Some issues with problematic VR headsets have been fixed. Teleportation has been added, so now there are three types of movement: two walking styles and teleportation. A new weapon and a new game mode map have been added. Additional continuation maps will be added soon, and bug tests are being carried out. The weapon pickup radius has been increased to make it easier to reach weapons. AI difficulty has been reduced in the initial maps; they now fire later. A large portion of the zombies now stop briefly after taking damage.
Patch Notes.
Performance improvements have been made. Some issues with problematic VR headsets have been fixed. Teleportation has been added, so now there are three types of movement: two walking styles and teleportation. A new weapon and a new game mode map have been added. Additional continuation maps will be added soon, and bug tests are being carried out. The weapon pickup radius has been increased to make it easier to reach weapons. AI difficulty has been reduced in the initial maps; they now fire later. A large portion of the zombies now stop briefly after taking damage.