Full notes
Full Gun Massacre update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Gun Massacre changes
Month ago we published the Steam page for our game "Gun Massacre" - A Survival Horror game heavily inspired by Resident Evil. Since then we were working on expanding the game's mechanics, puzzles and core gameplay.
During this time, we've made progress on several mechanics:
Some Doors in the Mansion are now locked and can be unlocked with specific keys.
The game now includes 2 fully completed puzzles.
Side tables in corridors can now be dragged and moved to find items underneath.
Added equip/unequip animations for items to improve immersion and fluidity.
All drawers and cabinets in the mansion are now fully interactable and can contain items.
Eliminated different kinds of issues which could happen when interacting with environment or opening inventory.
Improved several environments and added new props.
Music for the game is in progress and is made by Lu@009!
Our next goal is to finish more puzzles and weapon functionality. If you're interested in the project and want to support development, don't forget to wishlist the game on Steam!
Source
Changelog.gg summarizes and formats this update. How we read updates.
